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General Tabletop Discussion
*Dungeons & Dragons
The diminishing effectiveness of armour across the editions
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<blockquote data-quote="Oofta" data-source="post: 8037383" data-attributes="member: 6801845"><p>True, but let's say I have a sword-and-board type guy. If I max out strength I'm good at hitting things and if there's ever an athletics check I'm da' man. I don't remember the last time anyone cared much about encumbrance though and strength saves are about as common as hen's teeth.</p><p></p><p>Add in movement penalty unless you have 15 strength, stealth disadvantage, sleeping penalties from XGTE, swimming penalties for many DMs, lousy ranged weapon options.</p><p></p><p>All for +1 AC over studded leather with max dex. The high dex person will have advantage on initiative, Dex saves, Acrobatics and Stealth are more common than Athletics in most games, bows have far greater range and allow for multiple attacks per round.</p><p></p><p>From a pure numbers perspective I don't see a reason to ever focus on strength for a fighter or paladin unless you want to grapple. Not even sure I see it for any class other than maybe barbarian.</p><p></p><p>Even if you only have an above average dex, breastplate or half-plate is probably better in most cases than putting anything into strength.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8037383, member: 6801845"] True, but let's say I have a sword-and-board type guy. If I max out strength I'm good at hitting things and if there's ever an athletics check I'm da' man. I don't remember the last time anyone cared much about encumbrance though and strength saves are about as common as hen's teeth. Add in movement penalty unless you have 15 strength, stealth disadvantage, sleeping penalties from XGTE, swimming penalties for many DMs, lousy ranged weapon options. All for +1 AC over studded leather with max dex. The high dex person will have advantage on initiative, Dex saves, Acrobatics and Stealth are more common than Athletics in most games, bows have far greater range and allow for multiple attacks per round. From a pure numbers perspective I don't see a reason to ever focus on strength for a fighter or paladin unless you want to grapple. Not even sure I see it for any class other than maybe barbarian. Even if you only have an above average dex, breastplate or half-plate is probably better in most cases than putting anything into strength. [/QUOTE]
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The diminishing effectiveness of armour across the editions
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