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The Dino-barian - A new barbarian path
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<blockquote data-quote="Caliban" data-source="post: 6999653" data-attributes="member: 284"><p>Had this idea while working on some NPC halflings for an upcoming game and decided to try and turn it into a player option. I think it still needs some fine tuning, but this is what I have so far: <strong></strong></p><p><strong></strong></p><p><strong>The Path of the King </strong></p><p></p><p></p><p>Similar to the Totem Warrior, this path allows the barbarian to bond with a totem spirit, but in this case the spirit is that of a Tyrannosaurus Rex. It was first followed by the warriors of the halfling Thunder Lizard tribe, who made their home on a volcanic island with many species of dinosaurs. Their small size made survival difficult, so the barbarians of the tribe drew on the spirit of the largest predator around - the Tyrannosaurus Rex.</p><p></p><p></p><p><strong>3rd </strong>level) - <strong>The King's Feast </strong>- When you rage, your jaws distend and your teeth become large and sharp. You may make a bite attack (1d6+Str modifier) as a bonus action. </p><p></p><p><strong>6th</strong> level) <strong>Hail to the King</strong>: You may wield weapons with the Heavy quality without disadvantage even if you are Small. When raging you are considered Large for the purposes of Athletics checks made to Grapple or Shove. Plus, the ground shakes with every step you take as the spirit of the T-Rex lends spiritual weight to your body </p><p></p><p><strong>10th</strong> level) <strong>The King’s Speech:</strong> You may use your strength modifier (instead of your charisma modifier) on persuasion and intimidate checks</p><p></p><p><strong>14th </strong>level) <strong>It’s Good to Be King</strong> - when you rage, you may Wildshape into a Tyrannosaurus Rex as part of the same bonus action. Ending the Wildshape, or being forced back into your normal form due to being reduced to zero HP or other means ends your Rage as well. While in this form you may not make the bonus action bite attack granted by <strong>The King’s Feast</strong>. This ability recharges on a long rest.</p></blockquote><p></p>
[QUOTE="Caliban, post: 6999653, member: 284"] Had this idea while working on some NPC halflings for an upcoming game and decided to try and turn it into a player option. I think it still needs some fine tuning, but this is what I have so far: [B] The Path of the King [/B] Similar to the Totem Warrior, this path allows the barbarian to bond with a totem spirit, but in this case the spirit is that of a Tyrannosaurus Rex. It was first followed by the warriors of the halfling Thunder Lizard tribe, who made their home on a volcanic island with many species of dinosaurs. Their small size made survival difficult, so the barbarians of the tribe drew on the spirit of the largest predator around - the Tyrannosaurus Rex. [B]3rd [/B]level) - [B]The King's Feast [/B]- When you rage, your jaws distend and your teeth become large and sharp. You may make a bite attack (1d6+Str modifier) as a bonus action. [B]6th[/B] level) [B]Hail to the King[/B]: You may wield weapons with the Heavy quality without disadvantage even if you are Small. When raging you are considered Large for the purposes of Athletics checks made to Grapple or Shove. Plus, the ground shakes with every step you take as the spirit of the T-Rex lends spiritual weight to your body [B]10th[/B] level) [B]The King’s Speech:[/B] You may use your strength modifier (instead of your charisma modifier) on persuasion and intimidate checks [B]14th [/B]level) [B]It’s Good to Be King[/B] - when you rage, you may Wildshape into a Tyrannosaurus Rex as part of the same bonus action. Ending the Wildshape, or being forced back into your normal form due to being reduced to zero HP or other means ends your Rage as well. While in this form you may not make the bonus action bite attack granted by [B]The King’s Feast[/B]. This ability recharges on a long rest. [/QUOTE]
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