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The DM is Not a Player; and Hot Topic is Not Punk Rock
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8153712" data-attributes="member: 7023840"><p>So while I appreciate your further clarification (and will continue to think that you are erudite and/or smell nice), I do not agree with [USER=7016699]@prabe[/USER] that this is unobjectionable.</p><p></p><p>Just from the beginning- "[N]o one is uniquely responsible for providing an experience."</p><p></p><p>Sure, that would be awesome! And it is more possible in certain TTRPGs that are not D&D. It is also possible in some, long-standing groups. But D&D for the most part, does not function like that.</p><p></p><p>The DM has additional responsibilities when it comes to "providing an experience" that other players do not. Period. Which makes the DM unique in that respect.</p><p></p><p>Again, there are many TTRPGs that function much better in terms of collaborative story-telling. And D&D can incorporate aspects of that at times; but even the most basic perusal of "How it Works" as a three step process (see the OP, quoting the PHB) shows that the DM has a responsibility for providing the D&D experience that is unique at the table. Not just different. </p><p></p><p>That's why I wrote the post; asserting that the DM is a player, <em>in the context of D&D</em>, is incorrect. IMO.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8153712, member: 7023840"] So while I appreciate your further clarification (and will continue to think that you are erudite and/or smell nice), I do not agree with [USER=7016699]@prabe[/USER] that this is unobjectionable. Just from the beginning- "[N]o one is uniquely responsible for providing an experience." Sure, that would be awesome! And it is more possible in certain TTRPGs that are not D&D. It is also possible in some, long-standing groups. But D&D for the most part, does not function like that. The DM has additional responsibilities when it comes to "providing an experience" that other players do not. Period. Which makes the DM unique in that respect. Again, there are many TTRPGs that function much better in terms of collaborative story-telling. And D&D can incorporate aspects of that at times; but even the most basic perusal of "How it Works" as a three step process (see the OP, quoting the PHB) shows that the DM has a responsibility for providing the D&D experience that is unique at the table. Not just different. That's why I wrote the post; asserting that the DM is a player, [I]in the context of D&D[/I], is incorrect. IMO. [/QUOTE]
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