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<blockquote data-quote="Fanaelialae" data-source="post: 8852072" data-attributes="member: 53980"><p>There's some truth to this, but it isn't cut and dry.</p><p></p><p>I've run games for as few as two players and as many as eight.</p><p></p><p>The small games are very easy to keep on track but require a large degree of interaction from the DM (IME, significantly greater than 50%).</p><p></p><p>The big games are hard to keep on track, but it's easy to get the players to entertain themselves. With the big group I literally had some sessions where the groups debated some quandary for 2-3 hours and I didn't have to do much more than lean back in my chair and wait for a decision (and they even complemented me on running a fantastic session afterwards <img class="smilie smilie--emoji" loading="lazy" alt="🤣" title="Rolling on the floor laughing :rofl:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" data-shortname=":rofl:" />).</p><p></p><p>I would say that the challenge shifts to different areas depending on the number of players, but I wouldn't say the DM's job becomes strictly harder when there are more players. Just that a larger group presents different challenges than a smaller group.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8852072, member: 53980"] There's some truth to this, but it isn't cut and dry. I've run games for as few as two players and as many as eight. The small games are very easy to keep on track but require a large degree of interaction from the DM (IME, significantly greater than 50%). The big games are hard to keep on track, but it's easy to get the players to entertain themselves. With the big group I literally had some sessions where the groups debated some quandary for 2-3 hours and I didn't have to do much more than lean back in my chair and wait for a decision (and they even complemented me on running a fantastic session afterwards 🤣). I would say that the challenge shifts to different areas depending on the number of players, but I wouldn't say the DM's job becomes strictly harder when there are more players. Just that a larger group presents different challenges than a smaller group. [/QUOTE]
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