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<blockquote data-quote="Xamnam" data-source="post: 8852245" data-attributes="member: 7037765"><p>As someone's who is almost terminally online and tech heavy, I find these platforms endlessly tedious. I'm sure if I used them more consistently, I would build a workflow. However, the number of times I have know exactly what I want to do, but had to fiddle with the program for a dozen minutes to figure out what its internal process for doing the same thing has proven very frustrating. Making consistently linked Roll20 tokens, especially displaying the correct, varied information, is what stands out in my memory here. Dealing with their library of uploads is another. </p><p></p><p>I think the rub is that at the table, I'm generally fairly low effort on the visual side. I have a dry erase mat for maps, I use an old army of Skaven minis as my generic bad guy figures, and I can whiteboard out shorthand for keeping track of the baddies, their abilities, health, so on. But for every creature I want to use in a VTT, I have to do the data entry and make sure that I didn't break anything in the process. I want to find the right picture, and make the token. I want to get a 'good' map, because I have the ability to, so why am I wasting the opportunity this platform provides? And on top of that, I have to provide tech support for all my non-savvy players, and unbreak their character sheets, and walk them through every change they need. </p><p></p><p>The VTT may look better, but it definitely doesn't run smoother.</p></blockquote><p></p>
[QUOTE="Xamnam, post: 8852245, member: 7037765"] As someone's who is almost terminally online and tech heavy, I find these platforms endlessly tedious. I'm sure if I used them more consistently, I would build a workflow. However, the number of times I have know exactly what I want to do, but had to fiddle with the program for a dozen minutes to figure out what its internal process for doing the same thing has proven very frustrating. Making consistently linked Roll20 tokens, especially displaying the correct, varied information, is what stands out in my memory here. Dealing with their library of uploads is another. I think the rub is that at the table, I'm generally fairly low effort on the visual side. I have a dry erase mat for maps, I use an old army of Skaven minis as my generic bad guy figures, and I can whiteboard out shorthand for keeping track of the baddies, their abilities, health, so on. But for every creature I want to use in a VTT, I have to do the data entry and make sure that I didn't break anything in the process. I want to find the right picture, and make the token. I want to get a 'good' map, because I have the ability to, so why am I wasting the opportunity this platform provides? And on top of that, I have to provide tech support for all my non-savvy players, and unbreak their character sheets, and walk them through every change they need. The VTT may look better, but it definitely doesn't run smoother. [/QUOTE]
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