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<blockquote data-quote="Oofta" data-source="post: 8853099" data-attributes="member: 6801845"><p>Bah, we didn't need no stinking "Advanced" D&D! We used a lot of house rules, I assume everyone did. It's not like you could actually run the game as written out of the box. I mean, I had a couple of elf PCs of mine die back in the day, but that's been the case for every edition. I've never gotten an elf PC past 2nd (a half elf once got to 3rd) in any edition and, yes, I've tried in every edition including 5E. It's a curse.</p><p></p><p></p><p></p><p>PC death has always been a speed bump if you could get the body back to town or had a cleric that had raise dead.</p><p></p><p></p><p></p><p>I had a guy in an AD&D game that quit because he got angry that his PC died in a way that he felt wasn't fair. I played with a guy in 4E that would sulk if he didn't dominate combat and get angry if a monster attacked them. It takes all kinds.</p><p></p><p></p><p></p><p>In any case, we're just talking about personal experiences. Ours differ and there is no way to verifiably "prove" anything one way or another. Our sample sizes of experience are far too infinitesimally small to make any conclusions. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 8853099, member: 6801845"] Bah, we didn't need no stinking "Advanced" D&D! We used a lot of house rules, I assume everyone did. It's not like you could actually run the game as written out of the box. I mean, I had a couple of elf PCs of mine die back in the day, but that's been the case for every edition. I've never gotten an elf PC past 2nd (a half elf once got to 3rd) in any edition and, yes, I've tried in every edition including 5E. It's a curse. PC death has always been a speed bump if you could get the body back to town or had a cleric that had raise dead. I had a guy in an AD&D game that quit because he got angry that his PC died in a way that he felt wasn't fair. I played with a guy in 4E that would sulk if he didn't dominate combat and get angry if a monster attacked them. It takes all kinds. In any case, we're just talking about personal experiences. Ours differ and there is no way to verifiably "prove" anything one way or another. Our sample sizes of experience are far too infinitesimally small to make any conclusions. 🤷♂️ [/QUOTE]
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