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<blockquote data-quote="Minigiant" data-source="post: 8855448" data-attributes="member: 63508"><p>"Doing what the book says" is not the same as "Learning to DM"</p><p></p><p>The stater sets tell you what to do. Not why you do them and how to do this</p><p></p><p>A cynic would say that the starter sets and DMGs are designed to let you play DM but be reliant on buying adventure books because it doesn't teach you to create your own. A master telling motions to the apprentice but not what they are for so that the apprentice can't strike out on their own until the master retires.</p><p></p><p>But that isn't what WOTC was doing. 5e was written like an "apology" edition to pull back lapsed fans. IT was designed to bring back old DMs and convert them to modern gaming. It wasn't written to teach modern gaming to a fresh new DM.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8855448, member: 63508"] "Doing what the book says" is not the same as "Learning to DM" The stater sets tell you what to do. Not why you do them and how to do this A cynic would say that the starter sets and DMGs are designed to let you play DM but be reliant on buying adventure books because it doesn't teach you to create your own. A master telling motions to the apprentice but not what they are for so that the apprentice can't strike out on their own until the master retires. But that isn't what WOTC was doing. 5e was written like an "apology" edition to pull back lapsed fans. IT was designed to bring back old DMs and convert them to modern gaming. It wasn't written to teach modern gaming to a fresh new DM. [/QUOTE]
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