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<blockquote data-quote="Oofta" data-source="post: 8857235" data-attributes="member: 6801845"><p>See, I found 4E to be the hardest to DM. There wasn't necessarily a pattern to powers for PCs or monsters, each power was unique and special. I had players in LFR (public game) that just outright cheated and lied about what their powers did and then when called out on it just claim they "misread". Trying to run monsters could be just as bad since many of them could do just about anything. You really had to study the powers in order to understand them.</p><p></p><p>So, while 5E has more than AD&D, you don't need to know all of it. Especially at lower levels there isn't <em>that</em> much variance. If someone doesn't know how their PC works, it's not the DM's job to tell them. It's annoying if someone shows up completely unprepared, but it's the player, not the DM's or the game's, fault. If I had brand new players I'd run through a session 0 and go step by step, even if that meant cracking open the PHB and reading it together.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8857235, member: 6801845"] See, I found 4E to be the hardest to DM. There wasn't necessarily a pattern to powers for PCs or monsters, each power was unique and special. I had players in LFR (public game) that just outright cheated and lied about what their powers did and then when called out on it just claim they "misread". Trying to run monsters could be just as bad since many of them could do just about anything. You really had to study the powers in order to understand them. So, while 5E has more than AD&D, you don't need to know all of it. Especially at lower levels there isn't [I]that[/I] much variance. If someone doesn't know how their PC works, it's not the DM's job to tell them. It's annoying if someone shows up completely unprepared, but it's the player, not the DM's or the game's, fault. If I had brand new players I'd run through a session 0 and go step by step, even if that meant cracking open the PHB and reading it together. [/QUOTE]
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