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<blockquote data-quote="Desdichado" data-source="post: 8862024" data-attributes="member: 2205"><p>Yes. Most gamers I've interacted with have strongly enough defined tastes, that they will tend to force every game into the same playstyle, regardless of mechanics. This mostly works, but when a system is too firmly designed to facilitate a different playstyle, they'll ignore or houserule the game extensively, and ultimately just decide that they don't really like that game and would prefer not to play it if it's too difficult to get the experience that they want out of that game.</p><p></p><p>I'm using playstyle fairly broadly here; obviously not every game or even every session focuses on the same things, and sometimes people run things with a different tone or feel deliberately. But using playstyle somewhat broadly, I can say that I've run games as disparate as super rules-heavy 3.5 and Pathfinder in the same playstyle as The Window or Microlite20. I've even done Dread in the same playstyle.</p><p></p><p>Perhaps my playstyle is particularly susceptible to not caring too much about the mechanics, though, since the elements of it that I enjoy most are not mechanical.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 8862024, member: 2205"] Yes. Most gamers I've interacted with have strongly enough defined tastes, that they will tend to force every game into the same playstyle, regardless of mechanics. This mostly works, but when a system is too firmly designed to facilitate a different playstyle, they'll ignore or houserule the game extensively, and ultimately just decide that they don't really like that game and would prefer not to play it if it's too difficult to get the experience that they want out of that game. I'm using playstyle fairly broadly here; obviously not every game or even every session focuses on the same things, and sometimes people run things with a different tone or feel deliberately. But using playstyle somewhat broadly, I can say that I've run games as disparate as super rules-heavy 3.5 and Pathfinder in the same playstyle as The Window or Microlite20. I've even done Dread in the same playstyle. Perhaps my playstyle is particularly susceptible to not caring too much about the mechanics, though, since the elements of it that I enjoy most are not mechanical. [/QUOTE]
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