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General Tabletop Discussion
*Dungeons & Dragons
The DM Shortage
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<blockquote data-quote="Clint_L" data-source="post: 8874954" data-attributes="member: 7035894"><p>I don't normally see any class particularly dominate the game, especially at low levels which is where the vast majority of games happen and where DMs start out. I haven't observed young DMs particularly favouring magic over other options. In looking at their campaign rosters, there is a very good balance of character classes. In a nutshell, I don't think magic (or wizards) contributes to any "DM shortage" (alleged; it's also something that I haven't observed nor is supported by what demographics we do have for the game).</p><p></p><p>According to WotC, about 1 in 5 players is also a DM. That seems about right, and I suspect that number is a little baked into the game. You can certainly find ways to make DMing more accessible, but ultimately I think the percentage of DMs to players is very similar to the ratio of <em>really passionate</em> D&D fans to more casual fans. To be a DM, you have to be <em>really into</em> this game, and if you are that into the game, you are likely start wanting to build your own stories in it. Over almost a lifetime of playing D&D, I would say that 1 in 5 seems like about the right number for the truly hardcore.</p><p></p><p>Edit: As I posted earlier, I think that we are starting to experience a contraction in the game (inevitable, after its incredible expansion in recent years) and the first to go will be the more casual...i.e. not DMs. So I worry a lot more about a shortage of <em>players</em>, not a shortage of DMs.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8874954, member: 7035894"] I don't normally see any class particularly dominate the game, especially at low levels which is where the vast majority of games happen and where DMs start out. I haven't observed young DMs particularly favouring magic over other options. In looking at their campaign rosters, there is a very good balance of character classes. In a nutshell, I don't think magic (or wizards) contributes to any "DM shortage" (alleged; it's also something that I haven't observed nor is supported by what demographics we do have for the game). According to WotC, about 1 in 5 players is also a DM. That seems about right, and I suspect that number is a little baked into the game. You can certainly find ways to make DMing more accessible, but ultimately I think the percentage of DMs to players is very similar to the ratio of [I]really passionate[/I] D&D fans to more casual fans. To be a DM, you have to be [I]really into[/I] this game, and if you are that into the game, you are likely start wanting to build your own stories in it. Over almost a lifetime of playing D&D, I would say that 1 in 5 seems like about the right number for the truly hardcore. Edit: As I posted earlier, I think that we are starting to experience a contraction in the game (inevitable, after its incredible expansion in recent years) and the first to go will be the more casual...i.e. not DMs. So I worry a lot more about a shortage of [I]players[/I], not a shortage of DMs. [/QUOTE]
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