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General Tabletop Discussion
*Dungeons & Dragons
The DM Should Only Talk 30% of the Time... Agree or Disagree?
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<blockquote data-quote="Oofta" data-source="post: 8465322" data-attributes="member: 6801845"><p>The question posed by the OP was whether people agreed or not. Some people do, some people don't.</p><p></p><p>It really seems like this is just a back-hand way of saying that players should have more control over the narrative. Players, not the DM should fill in details of an area, play NPCs and so on. Which, cool if that's what you want. </p><p></p><p>However, I don't want that. When I play I <em>want</em> the DM to control the world and NPCs. I want to focus on running my PC, not the world. I've been in situations where the DM handed me the reigns for an NPC and I kind of hated it. Not that I have a problem running NPCs, I DM all the time. It's because when I play D&D I want to be a character in the story, I drive the story by what I say and do, not by creating the world or controlling the NPCs*.</p><p></p><p>So if you want to have a player controlled narrative (or whatever the proper phrase is), good for you. I don't. I also wish people would just come out and say what they want, there's nothing wrong with it. Just like there's nothing wrong with wanting a DM to set, and control, the stage the PCs are actors upon.</p><p></p><p>For me? I have no idea what my percentage is. I try to encourage people to contribute, but some people just want to be there for the story to unfold and just aren't into exposition. Others would ramble on forever, boring the rest of the players. I try to balance the game to maximize enjoyment for the players and myself.</p><p></p><p><em>*Exceptions exist like info on my PC's personal backstory and history.</em></p></blockquote><p></p>
[QUOTE="Oofta, post: 8465322, member: 6801845"] The question posed by the OP was whether people agreed or not. Some people do, some people don't. It really seems like this is just a back-hand way of saying that players should have more control over the narrative. Players, not the DM should fill in details of an area, play NPCs and so on. Which, cool if that's what you want. However, I don't want that. When I play I [I]want[/I] the DM to control the world and NPCs. I want to focus on running my PC, not the world. I've been in situations where the DM handed me the reigns for an NPC and I kind of hated it. Not that I have a problem running NPCs, I DM all the time. It's because when I play D&D I want to be a character in the story, I drive the story by what I say and do, not by creating the world or controlling the NPCs*. So if you want to have a player controlled narrative (or whatever the proper phrase is), good for you. I don't. I also wish people would just come out and say what they want, there's nothing wrong with it. Just like there's nothing wrong with wanting a DM to set, and control, the stage the PCs are actors upon. For me? I have no idea what my percentage is. I try to encourage people to contribute, but some people just want to be there for the story to unfold and just aren't into exposition. Others would ramble on forever, boring the rest of the players. I try to balance the game to maximize enjoyment for the players and myself. [I]*Exceptions exist like info on my PC's personal backstory and history.[/I] [/QUOTE]
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The DM Should Only Talk 30% of the Time... Agree or Disagree?
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