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General Tabletop Discussion
*Pathfinder & Starfinder
The DM That Never Rolled
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<blockquote data-quote="MarauderX" data-source="post: 1211774" data-attributes="member: 9990"><p>oh, i forgot to mention, you need to get all of their skill bonuses in advance. have them on a nice little spreadsheet or whatever and roll like mad whenever and wherever they are. they will get used to it, and if they ask what you are rolling for, tell them that it was for the rogue that wanted to sneak down the hall, or the chances of a random encounter, or whatever. you are making the check, not them, and it creates a lot more tension for when they are being stalked. instead of knowing when they should be seeing something with a natural 20, roll for them for whatever sense they may be using. whatever it is, don't stall behind a DM screen rolling and looking at dice, deciding what to do. i hate that pause as a player, so i don't do it as a DM. </p><p></p><p>What i do do is keep 5 d20 around and roll them once in a while, whether the players move 5' or 500' down a corridor. if they want to move slower, let them. you already made the die rolls, tell them how far they get before something is different or changes.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1211774, member: 9990"] oh, i forgot to mention, you need to get all of their skill bonuses in advance. have them on a nice little spreadsheet or whatever and roll like mad whenever and wherever they are. they will get used to it, and if they ask what you are rolling for, tell them that it was for the rogue that wanted to sneak down the hall, or the chances of a random encounter, or whatever. you are making the check, not them, and it creates a lot more tension for when they are being stalked. instead of knowing when they should be seeing something with a natural 20, roll for them for whatever sense they may be using. whatever it is, don't stall behind a DM screen rolling and looking at dice, deciding what to do. i hate that pause as a player, so i don't do it as a DM. What i do do is keep 5 d20 around and roll them once in a while, whether the players move 5' or 500' down a corridor. if they want to move slower, let them. you already made the die rolls, tell them how far they get before something is different or changes. [/QUOTE]
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The DM That Never Rolled
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