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The DMG: A CRITICAL HIT at 93.5%!
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<blockquote data-quote="DEFCON 1" data-source="post: 7655543" data-attributes="member: 7006"><p>Which says a lot about not letting yourself get deluged in hype. I suspect that all of us who frequent boards such as these are probably the folks most susceptible to it, since if we come here every day (or even several times a day), every single thing about a product will be hyped, put down, reviewed, insulted, explained why it works, explain why it doesn't work, and argued over. And if you find this cacophony of information to be too much for you... you need to save your own sanity and take a step away.</p><p></p><p>It's the same reason why we had folks here on the boards go absolutely ballistic during the playtest, as they saw things they couldn't stand start showing up, and it drove them crazy-- even when there was no indication that anything that was given out in the playtest packets was going to actually be in the game. But just the fact that people were talking about these things that appeared and they hated made them lose it and declare the game dead in the water a full year before it was completed. And we had to just keep saying "If the playtest is driving you this insane... stop following it. Don't download the packets. Don't read the boards. You're killing yourself over things that most likely will never actually be in the game, and you're ruining your own experience."</p><p></p><p>The fact that you can get oversaturated by 5E in just the four months since release tell us that taking a step back from the highway of information to clear your mind is probably not the worst idea in the world.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7655543, member: 7006"] Which says a lot about not letting yourself get deluged in hype. I suspect that all of us who frequent boards such as these are probably the folks most susceptible to it, since if we come here every day (or even several times a day), every single thing about a product will be hyped, put down, reviewed, insulted, explained why it works, explain why it doesn't work, and argued over. And if you find this cacophony of information to be too much for you... you need to save your own sanity and take a step away. It's the same reason why we had folks here on the boards go absolutely ballistic during the playtest, as they saw things they couldn't stand start showing up, and it drove them crazy-- even when there was no indication that anything that was given out in the playtest packets was going to actually be in the game. But just the fact that people were talking about these things that appeared and they hated made them lose it and declare the game dead in the water a full year before it was completed. And we had to just keep saying "If the playtest is driving you this insane... stop following it. Don't download the packets. Don't read the boards. You're killing yourself over things that most likely will never actually be in the game, and you're ruining your own experience." The fact that you can get oversaturated by 5E in just the four months since release tell us that taking a step back from the highway of information to clear your mind is probably not the worst idea in the world. [/QUOTE]
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The DMG: A CRITICAL HIT at 93.5%!
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