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<blockquote data-quote="exile" data-source="post: 1897638" data-attributes="member: 20068"><p>This is an interesting poll and one that is difficult to answer, both owing to its open-endedness. I've not done a whole lot of game/dungeonmastering, but here's a breakdown of teh last few campaigns that I have run.</p><p></p><p>Most recent: Setting taken pretty much straight from the FRCS and Silver Marches sourcebook; broad plot idea stolen from another DM whose game I played in years ago with the details being largely my own; maps stolen from unremembered internet sources; NPCs inspired by old PCs (my own), a guy running for jailer in my hometown; encounters/NPC mechanics taken heavily from MM and DMG, but tweaked and personalized; subplots largely original, but really cultivated via conversation with my players prior to the start of the game.</p><p></p><p>Second most recent: Plots and subplots taken directly from Night Below. Setting pretty much a combination of that presented in Night Below and The Yeomanry from Greyhawk. I orchestarted a lot of character ties prior to teh game.</p><p></p><p>Third most recent: A short-lived game with a premise taken from the Mordheim miniatures game by Games Workshop. Setting was not really well-developed, but was again probably Greyhawk (at least in terms of cosmology).</p><p></p><p>I answered 50%. In retrospect, far less is actually original, but I like to think that I do a good job of masquerading my sources...at least when I try. Corrected answer, about 20-30% is my own historically, with the number creeping upward with each new campaign.</p></blockquote><p></p>
[QUOTE="exile, post: 1897638, member: 20068"] This is an interesting poll and one that is difficult to answer, both owing to its open-endedness. I've not done a whole lot of game/dungeonmastering, but here's a breakdown of teh last few campaigns that I have run. Most recent: Setting taken pretty much straight from the FRCS and Silver Marches sourcebook; broad plot idea stolen from another DM whose game I played in years ago with the details being largely my own; maps stolen from unremembered internet sources; NPCs inspired by old PCs (my own), a guy running for jailer in my hometown; encounters/NPC mechanics taken heavily from MM and DMG, but tweaked and personalized; subplots largely original, but really cultivated via conversation with my players prior to the start of the game. Second most recent: Plots and subplots taken directly from Night Below. Setting pretty much a combination of that presented in Night Below and The Yeomanry from Greyhawk. I orchestarted a lot of character ties prior to teh game. Third most recent: A short-lived game with a premise taken from the Mordheim miniatures game by Games Workshop. Setting was not really well-developed, but was again probably Greyhawk (at least in terms of cosmology). I answered 50%. In retrospect, far less is actually original, but I like to think that I do a good job of masquerading my sources...at least when I try. Corrected answer, about 20-30% is my own historically, with the number creeping upward with each new campaign. [/QUOTE]
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