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Story Hour
The Doomed Bastards: Reckoning (story complete)
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<blockquote data-quote="Lazybones" data-source="post: 3648782" data-attributes="member: 143"><p>Heck, sometimes the constant fighting bores me as well, so no, I don't take that criticism as personally directed at my writing style. When I started I fully intended to skip large parts of the dungeon to avoid the drag of a constant crawl; ultimately they ended up visiting more than I planned, but then again at the start I never intended the story to go this long. </p><p></p><p>I have even tried to reference it in a few places with asides such as Varo's warning about the psychological impact of the rapid fight-heal-fight sequence. Plus today's post (tonight) will have more on how the RA experience is changing the characters (and not for the better). I imagine every one of the characters is going to end up with PTSD before this story is over. </p><p></p><p>If I had been writing this as a novel, I probably would have hand-waved whole battle-focused sequences, and focused more on the key encounters that advanced the plot. </p><p></p><p>Thanks for the feedback.</p></blockquote><p></p>
[QUOTE="Lazybones, post: 3648782, member: 143"] Heck, sometimes the constant fighting bores me as well, so no, I don't take that criticism as personally directed at my writing style. When I started I fully intended to skip large parts of the dungeon to avoid the drag of a constant crawl; ultimately they ended up visiting more than I planned, but then again at the start I never intended the story to go this long. I have even tried to reference it in a few places with asides such as Varo's warning about the psychological impact of the rapid fight-heal-fight sequence. Plus today's post (tonight) will have more on how the RA experience is changing the characters (and not for the better). I imagine every one of the characters is going to end up with PTSD before this story is over. If I had been writing this as a novel, I probably would have hand-waved whole battle-focused sequences, and focused more on the key encounters that advanced the plot. Thanks for the feedback. [/QUOTE]
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The Doomed Bastards: Reckoning (story complete)
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