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The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Neonchameleon" data-source="post: 5959990" data-attributes="member: 87792"><p>This is a weakness in 4e, I agree. Heroic tier works. Paragon tier just about works. But epic tier is a failure at being epic. (Older editions handle this different ways - in 3.X only the casters turn epic, in AD&D the game changes at level 10, and I'm not sure about BECMI).</p><p></p><p>Much better would be for the 30th level fighter to be able to slice straight through reality. Or bring his mace down and create a chasm under the wall.</p><p></p><p>And for the record, last time my 4e monk was faced with a 30 foot wall, he ran straight up the side and kicked the archers off the battlements. This was at mid-heroic tier. Climb roll, what climb roll? We have Wire Fu.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5959990, member: 87792"] This is a weakness in 4e, I agree. Heroic tier works. Paragon tier just about works. But epic tier is a failure at being epic. (Older editions handle this different ways - in 3.X only the casters turn epic, in AD&D the game changes at level 10, and I'm not sure about BECMI). Much better would be for the 30th level fighter to be able to slice straight through reality. Or bring his mace down and create a chasm under the wall. And for the record, last time my 4e monk was faced with a 30 foot wall, he ran straight up the side and kicked the archers off the battlements. This was at mid-heroic tier. Climb roll, what climb roll? We have Wire Fu. [/QUOTE]
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The Door, Player Expectations, and why 5e can't unify the fanbase.
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