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The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Greg K" data-source="post: 5966771" data-attributes="member: 5038"><p>I don't want to see high level fighter = demigod. Hercules and Cuchulain were demigods and born with superhuman ability. Demigod should be a background and there should be a separate module for playing at that power level.</p><p></p><p>Fighters should be able to cool stuff like 4e, but I would prefer to see it handled in a Book of Iron Might approach instead of the 4e power system. Push, Pull, Knockdown, knockback, hinder movement, inflict penalty, inflict ability score damage, daze, stun, temporarily blind or deafen (e.g., inflict a cut above the eye, ear strike/clap), disable natural attack, disable certain supernatural abilities (e.g., beholder eyes),etc. This again is where we, , most likely, get into the difficulty of 5e unifying the fan base. BOIM uses to hit penalties that can be offset by taking one or more drawbacks (e.g., opening oneself to an AOA, the opponent gets a saving throw to avoid affect, attack does no damage (only inflicts the rider)). Many 4e players don't like penalties to hit to achieve effects. My self and the people that I know like the penalties to hit and ability to offset them. The ToB and 4e Martial powers are unacceptable to us.</p><p></p><p>The other thing I would want to see is the spellcasters depowered from pre-4e so that they are reduced in power to be on par with martial types.</p></blockquote><p></p>
[QUOTE="Greg K, post: 5966771, member: 5038"] I don't want to see high level fighter = demigod. Hercules and Cuchulain were demigods and born with superhuman ability. Demigod should be a background and there should be a separate module for playing at that power level. Fighters should be able to cool stuff like 4e, but I would prefer to see it handled in a Book of Iron Might approach instead of the 4e power system. Push, Pull, Knockdown, knockback, hinder movement, inflict penalty, inflict ability score damage, daze, stun, temporarily blind or deafen (e.g., inflict a cut above the eye, ear strike/clap), disable natural attack, disable certain supernatural abilities (e.g., beholder eyes),etc. This again is where we, , most likely, get into the difficulty of 5e unifying the fan base. BOIM uses to hit penalties that can be offset by taking one or more drawbacks (e.g., opening oneself to an AOA, the opponent gets a saving throw to avoid affect, attack does no damage (only inflicts the rider)). Many 4e players don't like penalties to hit to achieve effects. My self and the people that I know like the penalties to hit and ability to offset them. The ToB and 4e Martial powers are unacceptable to us. The other thing I would want to see is the spellcasters depowered from pre-4e so that they are reduced in power to be on par with martial types. [/QUOTE]
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The Door, Player Expectations, and why 5e can't unify the fanbase.
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