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General Tabletop Discussion
*Dungeons & Dragons
The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Underman" data-source="post: 5968498" data-attributes="member: 6696705"><p>That's all fine. Except that nobody is trying very hard to suspend my disbelief.</p><p></p><p>The prevailing argument seems to be something along the lines of "it's fantasy so anything is possible" (which is so open-ended as to be useless to me) or "I'm inspired by a character in a dream logic myth" (which is irrelevant to me). None of these attempt to suspend disbelief within the context of the actual fantasy story. So how are "common sense intuitions" allowed to come into play?</p><p></p><p>I also don't like the reasoning that hill giants are biologically impossible, therefore real world physics are not a constraint. On a intuitive level, there's nothing wrong with fantasizing that bigger = stronger, and that hill giants are okay because dinosaurs are even bigger and for real. Even comic books, some of the most ludicrous literature of all time, attempts to suspend disbelief by making the Hulk big and gamma-radiated to justify his strength or emphasizing that Thor is a god with a magic hammer. If comic books were mythic, they wouldn't even bother to come up with ludicrous gamma-radiation and spider bite origin stories, but people clearly crave justification -- they want an excuse to buy into it, a license to believe.</p><p></p><p>Verisimilitude is the easiest available license to believe, that's all I'm saying. Throw me a bone if your fighter wants more than that (which doesn't include sketchy comparisons to real-life myths or anime when D&D isn't an anime or mythological game and never was).</p></blockquote><p></p>
[QUOTE="Underman, post: 5968498, member: 6696705"] That's all fine. Except that nobody is trying very hard to suspend my disbelief. The prevailing argument seems to be something along the lines of "it's fantasy so anything is possible" (which is so open-ended as to be useless to me) or "I'm inspired by a character in a dream logic myth" (which is irrelevant to me). None of these attempt to suspend disbelief within the context of the actual fantasy story. So how are "common sense intuitions" allowed to come into play? I also don't like the reasoning that hill giants are biologically impossible, therefore real world physics are not a constraint. On a intuitive level, there's nothing wrong with fantasizing that bigger = stronger, and that hill giants are okay because dinosaurs are even bigger and for real. Even comic books, some of the most ludicrous literature of all time, attempts to suspend disbelief by making the Hulk big and gamma-radiated to justify his strength or emphasizing that Thor is a god with a magic hammer. If comic books were mythic, they wouldn't even bother to come up with ludicrous gamma-radiation and spider bite origin stories, but people clearly crave justification -- they want an excuse to buy into it, a license to believe. Verisimilitude is the easiest available license to believe, that's all I'm saying. Throw me a bone if your fighter wants more than that (which doesn't include sketchy comparisons to real-life myths or anime when D&D isn't an anime or mythological game and never was). [/QUOTE]
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The Door, Player Expectations, and why 5e can't unify the fanbase.
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