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The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Underman" data-source="post: 5968778" data-attributes="member: 6696705"><p>Perhaps in a fantasy world, some people are fantastically gifted in certain crafts and skillsets such that they can achieve the seemingly impossible. Eberron took D&D magic to a logical conclusion, so reimagining a world of super-natural prodigies is also possible. I would love to see a D&D campaign that was alive with maester chefs and legendary blacksmiths.</p><p></p><p>The thing I like to expect from natural laws, even natural fantasy laws, is some sort of consistency, or at least an honest attempt at it. So a fighter can smash a mountain in half -- ok, what is his strength score? Must be higher than a Titan? I guess his mountain-smashing strength can be redirected to squashing all his enemies, why or why not? Is that a daily and why is that? Does he have trouble opening an iron-bound door in the morning but smashes mountains in the afternoon? Is he so strong that he accidentally maims people with a handshake, and kills his wife with a slap?</p><p></p><p>I know you can do this kind of muckraking for many other aspects of fantasy. But traditional fantasy elements has, in my opinion, at least a thin veneer of respectability and suspension of disbelief. Dragon pseudo-physiology even gets a section in the Draconomicon.</p><p></p><p>Maybe it's better not to ask too many questions -- just have a fighter crush a mountain and not think of the cause-and-effect and repercussions through his daily life, so then you don't have to worry about being consistent. I'm not sure what's more unreasonable: asking for some amount of verisimilitude for a compelling story or not caring a whit about what mountain-smashing really means to the character. One compromise is to say that it's magic, that's why the fighter can only summon the strength to smash a mountain (and nothing but a mountain) exactly once a day or whatever. But some people don't want magical fighters either. Doesn't seem to be an issue with any universal resolution then, except to scale down the power level of wizards, which I don't have a problem with, as long as magic is fun and makes for compelling stories.</p></blockquote><p></p>
[QUOTE="Underman, post: 5968778, member: 6696705"] Perhaps in a fantasy world, some people are fantastically gifted in certain crafts and skillsets such that they can achieve the seemingly impossible. Eberron took D&D magic to a logical conclusion, so reimagining a world of super-natural prodigies is also possible. I would love to see a D&D campaign that was alive with maester chefs and legendary blacksmiths. The thing I like to expect from natural laws, even natural fantasy laws, is some sort of consistency, or at least an honest attempt at it. So a fighter can smash a mountain in half -- ok, what is his strength score? Must be higher than a Titan? I guess his mountain-smashing strength can be redirected to squashing all his enemies, why or why not? Is that a daily and why is that? Does he have trouble opening an iron-bound door in the morning but smashes mountains in the afternoon? Is he so strong that he accidentally maims people with a handshake, and kills his wife with a slap? I know you can do this kind of muckraking for many other aspects of fantasy. But traditional fantasy elements has, in my opinion, at least a thin veneer of respectability and suspension of disbelief. Dragon pseudo-physiology even gets a section in the Draconomicon. Maybe it's better not to ask too many questions -- just have a fighter crush a mountain and not think of the cause-and-effect and repercussions through his daily life, so then you don't have to worry about being consistent. I'm not sure what's more unreasonable: asking for some amount of verisimilitude for a compelling story or not caring a whit about what mountain-smashing really means to the character. One compromise is to say that it's magic, that's why the fighter can only summon the strength to smash a mountain (and nothing but a mountain) exactly once a day or whatever. But some people don't want magical fighters either. Doesn't seem to be an issue with any universal resolution then, except to scale down the power level of wizards, which I don't have a problem with, as long as magic is fun and makes for compelling stories. [/QUOTE]
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