Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
The Door, Player Expectations, and why 5e can't unify the fanbase.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mallus" data-source="post: 5969092" data-attributes="member: 3887"><p>Right on!</p><p></p><p>All PCs can be though of as sharing Power Source: Protagonism. It lets them do all sorts of wondrous things. For starters, it allows them to become to ascend to demigod-like status by killing things and taking their stuff. This doesn't work for normal people. When they try it, they usually 'ascend' to jail or an early grave. </p><p></p><p>I'm starting to think the best way to conceptualize all this is to bury the notion any D&D class is mundane past a certain level, regardless of whether their hat preference runs toward the pointy (or the miter, or a crown of mistletoe). I'd say 6th or 7th level is a good demarcating line.</p><p></p><p>I have no problem with high-level fighters flinging mountains or wrestling rivers into a new course. D&D has always trumpeted it's roots in myth and folklore. So it should put its electrum pieces were it's mouth is. Sure, we could introduce Girdles of Mountain-Flinging and Gauntlets of River-Wrestling into the game. Then we'd have an explanation! Everything would be so logical! Whee!</p><p></p><p>But is that really necessary? Does every epic in-game act require some form of BS materialist/rationalist justification? </p><p></p><p>Hercules wasn't decked out in a Christmas tree's worth of appropriate magic items when he performed his Labors. Why should a high-level fighter PC. His buddy in the conical hat can make pocket universes.</p><p></p><p>edit: an example, using Doors (and the 4e concept of Tiers, cause it's handy)</p><p></p><p>Heroic Tier: a PC fighter has a chance to batter down a heavy door (they are a tough normal person)</p><p></p><p>Paragon Tier: a PC fighter has a chance to batter down the Door to Moria (they are no longer so normal, more folkloric)</p><p></p><p>Epic Tier: a PC fighter has a chance to batter down the Gates of Hell (epic, like it says on the tin).</p></blockquote><p></p>
[QUOTE="Mallus, post: 5969092, member: 3887"] Right on! All PCs can be though of as sharing Power Source: Protagonism. It lets them do all sorts of wondrous things. For starters, it allows them to become to ascend to demigod-like status by killing things and taking their stuff. This doesn't work for normal people. When they try it, they usually 'ascend' to jail or an early grave. I'm starting to think the best way to conceptualize all this is to bury the notion any D&D class is mundane past a certain level, regardless of whether their hat preference runs toward the pointy (or the miter, or a crown of mistletoe). I'd say 6th or 7th level is a good demarcating line. I have no problem with high-level fighters flinging mountains or wrestling rivers into a new course. D&D has always trumpeted it's roots in myth and folklore. So it should put its electrum pieces were it's mouth is. Sure, we could introduce Girdles of Mountain-Flinging and Gauntlets of River-Wrestling into the game. Then we'd have an explanation! Everything would be so logical! Whee! But is that really necessary? Does every epic in-game act require some form of BS materialist/rationalist justification? Hercules wasn't decked out in a Christmas tree's worth of appropriate magic items when he performed his Labors. Why should a high-level fighter PC. His buddy in the conical hat can make pocket universes. edit: an example, using Doors (and the 4e concept of Tiers, cause it's handy) Heroic Tier: a PC fighter has a chance to batter down a heavy door (they are a tough normal person) Paragon Tier: a PC fighter has a chance to batter down the Door to Moria (they are no longer so normal, more folkloric) Epic Tier: a PC fighter has a chance to batter down the Gates of Hell (epic, like it says on the tin). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Door, Player Expectations, and why 5e can't unify the fanbase.
Top