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*Dungeons & Dragons
The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5969199" data-attributes="member: 710"><p>Once he reaches the Fighter Cap, he cna take the "Artificat Weapon Master" PrC. </p><p>If you take his precious artifact away, it's like with a spellcaster and his staff/spellbook/wand - he can't do his special tricks* anymore. </p><p></p><p>Thanks to bounded accuracy in D&D Next, we probably don't even need to worry about mysterious base attack bonuses or half level bonuses that should or should not be lost if you lose access to your class features. </p><p></p><p>Also, if everyone is special, no one is was something a villain said, and he was wrong. If you've got one guy that can shoot fireballs and another that can stretch his legs and arms up to 50 meters, they are both special. Only if everyone has the very same abilities, they stop being special and are normal. But even then, we're talking about RPGs - even inf an RPG gave everyone stretching and fireball shooting, it's pretty special, since I can't do that in real life and I don't know of anyone that can do that either.</p><p></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">*) Except the special tricks, of course, he may have gained due to his artifact mastery that allow him to retain some of its powerful magic or just outright call the item back, similar to how a wizard may learn spell mastery in 3E and can prepare some spells without his book.</span></p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5969199, member: 710"] Once he reaches the Fighter Cap, he cna take the "Artificat Weapon Master" PrC. If you take his precious artifact away, it's like with a spellcaster and his staff/spellbook/wand - he can't do his special tricks* anymore. Thanks to bounded accuracy in D&D Next, we probably don't even need to worry about mysterious base attack bonuses or half level bonuses that should or should not be lost if you lose access to your class features. Also, if everyone is special, no one is was something a villain said, and he was wrong. If you've got one guy that can shoot fireballs and another that can stretch his legs and arms up to 50 meters, they are both special. Only if everyone has the very same abilities, they stop being special and are normal. But even then, we're talking about RPGs - even inf an RPG gave everyone stretching and fireball shooting, it's pretty special, since I can't do that in real life and I don't know of anyone that can do that either. [SIZE=1] *) Except the special tricks, of course, he may have gained due to his artifact mastery that allow him to retain some of its powerful magic or just outright call the item back, similar to how a wizard may learn spell mastery in 3E and can prepare some spells without his book.[/SIZE] [/QUOTE]
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The Door, Player Expectations, and why 5e can't unify the fanbase.
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