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General Tabletop Discussion
*Dungeons & Dragons
The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Animal" data-source="post: 5972232" data-attributes="member: 40328"><p>I would love to see a new game. Not a frankensteined mix of every previous edition.</p><p>I mean folks who currently only play 4ed. used to play 3ed (and maybe even earlier editions) before 4ed was introduced. Why should we assume that they won't adopt 5ed. if it's really cool? For them to like it, it doesn't have to resemble 4ed., just like 4ed. was fairly different from 3.5. </p><p>Same with hardcore 3ed. players - they didn't adopt 4ed. not just because it was mechanically different, but because it strayed away from previous edition in the department of the "feel" and style of play. </p><p>You can't create a game which will feel similar both to 4ed. and previous editions. If frankenstein's monster had a face of a handsome man, arms of a strong one and legs of a quick one, he wouldn't come out as strong, fast and definitely nor pretty.</p><p>Unifying playerbase is not only about "building on the past", but more about giving them a new better game. </p><p>What can spark interest in everyone is completely new stuff, not old stuff tossed in one melting pot.</p></blockquote><p></p>
[QUOTE="Animal, post: 5972232, member: 40328"] I would love to see a new game. Not a frankensteined mix of every previous edition. I mean folks who currently only play 4ed. used to play 3ed (and maybe even earlier editions) before 4ed was introduced. Why should we assume that they won't adopt 5ed. if it's really cool? For them to like it, it doesn't have to resemble 4ed., just like 4ed. was fairly different from 3.5. Same with hardcore 3ed. players - they didn't adopt 4ed. not just because it was mechanically different, but because it strayed away from previous edition in the department of the "feel" and style of play. You can't create a game which will feel similar both to 4ed. and previous editions. If frankenstein's monster had a face of a handsome man, arms of a strong one and legs of a quick one, he wouldn't come out as strong, fast and definitely nor pretty. Unifying playerbase is not only about "building on the past", but more about giving them a new better game. What can spark interest in everyone is completely new stuff, not old stuff tossed in one melting pot. [/QUOTE]
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The Door, Player Expectations, and why 5e can't unify the fanbase.
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