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General Tabletop Discussion
*Dungeons & Dragons
The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Crazy Jerome" data-source="post: 5972368" data-attributes="member: 54877"><p>No one has even mentioned the real problem with Fighters as Batman? If we do that, and have Batman and Paladins in the same game, think of how turbo-charged the alignment arguments will get. <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p> </p><p>I do think there is a nuance to the Fighter as Batman that depends upon what you mean when you say going "toe to toe with a dragon"--and necessarily tying into how you view hit points.</p><p> </p><p>For me, even with a more explicitly mythic character, I view the mythic in that case as going toe to toe, but the dragon never gets a clean shot. You can't parry a claw that large (realistically), but there is enough D&D strength in this fighter that he dodges a little, knocks the claw slightly out of line, and then it glances off of his shield. That's still a "hit" in hit point terms, but the claw is not wrapped around the fighter. If an 10 year old, slight girl can parry a foil wielded by a grown male--and they can with the proper leverage, then I don't see why an 16+ Str high level D&D fighter can't partially parry a claw. The mythic part is in the speed and reflexes needed to pull that kind of thing off consistently.</p><p> </p><p>Obviously, this doesn't work if you view hit points as "meat." And it's got a few holes for some of the other conceptions of mythic.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5972368, member: 54877"] No one has even mentioned the real problem with Fighters as Batman? If we do that, and have Batman and Paladins in the same game, think of how turbo-charged the alignment arguments will get. :hmm: I do think there is a nuance to the Fighter as Batman that depends upon what you mean when you say going "toe to toe with a dragon"--and necessarily tying into how you view hit points. For me, even with a more explicitly mythic character, I view the mythic in that case as going toe to toe, but the dragon never gets a clean shot. You can't parry a claw that large (realistically), but there is enough D&D strength in this fighter that he dodges a little, knocks the claw slightly out of line, and then it glances off of his shield. That's still a "hit" in hit point terms, but the claw is not wrapped around the fighter. If an 10 year old, slight girl can parry a foil wielded by a grown male--and they can with the proper leverage, then I don't see why an 16+ Str high level D&D fighter can't partially parry a claw. The mythic part is in the speed and reflexes needed to pull that kind of thing off consistently. Obviously, this doesn't work if you view hit points as "meat." And it's got a few holes for some of the other conceptions of mythic. [/QUOTE]
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