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The Door, Player Expectations, and why 5e can't unify the fanbase.
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<blockquote data-quote="Zustiur" data-source="post: 5973695" data-attributes="member: 1544"><p>Wow. Now that (Neonchameleon's post) is a demonstration of being mundane and powerful at the same time. I'm not certain how balanced it is but that doesn't really matter - it would have to be used in play to check the balance. Its no good is just guessing. </p><p>This is exactly there kind of mythic </p><p>I can get behind. It's a natural and logical extension of what both classes already do. </p><p></p><p>My only concern at this stage is the extra turns being able to make a fighter do a 200m sprint in 6 seconds. This is a minor concern because it would be easy to limit. </p><p></p><p></p><p>Sent from my phone using Tapatalk 2</p></blockquote><p></p>
[QUOTE="Zustiur, post: 5973695, member: 1544"] Wow. Now that (Neonchameleon's post) is a demonstration of being mundane and powerful at the same time. I'm not certain how balanced it is but that doesn't really matter - it would have to be used in play to check the balance. Its no good is just guessing. This is exactly there kind of mythic I can get behind. It's a natural and logical extension of what both classes already do. My only concern at this stage is the extra turns being able to make a fighter do a 200m sprint in 6 seconds. This is a minor concern because it would be easy to limit. Sent from my phone using Tapatalk 2 [/QUOTE]
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Community
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The Door, Player Expectations, and why 5e can't unify the fanbase.
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