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The Dragoon (Heroic Tier)
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<blockquote data-quote="El Coro" data-source="post: 5371252" data-attributes="member: 87452"><p>I've updated all of the Heroic tier abilities and added Paragon Paths. This update makes some big fundamental changes to the class features, and almost all of the powers and abilities have been adjusted in some way.</p><p></p><p>Biggest changes:</p><p></p><ul> <li data-xf-list-type="ul">With <em>Skysoul Focus</em>, you can jump an additional 2 squares with <em>Leap </em>the first time you use it in an encounter. This makes it easier to initiate combat and still have momentum.</li> </ul><p></p><ul> <li data-xf-list-type="ul">All of the non-weapon attacks now target non-AC, as it was harder to hit with those attacks without the weapon bonuses.</li> </ul><p></p><ul> <li data-xf-list-type="ul">Drake hit points and damage have been adjusted.</li> </ul><p></p><ul> <li data-xf-list-type="ul">One of the paragon paths allows you to dump the drake companion to reroll 1s and 2s on the Momentum damage dice and jump farther.</li> </ul><p></p><ul> <li data-xf-list-type="ul"><em>Coupled Strikes</em> has been adjusted so as not to be totally ridiculously overpowered along the lines of the Ranger's <em>Twin Strike</em>.</li> </ul><p>Not all of the paragon path powers have been tested, so I'll be revisiting them later. </p><p></p><p>Also, <em>Super Jump</em> is by far my most favorite ability (Cloudwalker level 20 attack), and is basically the first thing I thought of and why I made the class. </p><p></p><p>Hope you all enjoy!</p><p></p><p>The link is <a href="http://www.readyanaction.com/classes/dragoon.pdf" target="_blank">here</a>, but as always, all of the other links now point to the updated version.</p></blockquote><p></p>
[QUOTE="El Coro, post: 5371252, member: 87452"] I've updated all of the Heroic tier abilities and added Paragon Paths. This update makes some big fundamental changes to the class features, and almost all of the powers and abilities have been adjusted in some way. Biggest changes: [LIST] [*]With [I]Skysoul Focus[/I], you can jump an additional 2 squares with [I]Leap [/I]the first time you use it in an encounter. This makes it easier to initiate combat and still have momentum. [/LIST] [LIST] [*]All of the non-weapon attacks now target non-AC, as it was harder to hit with those attacks without the weapon bonuses. [/LIST] [LIST] [*]Drake hit points and damage have been adjusted. [/LIST] [LIST] [*]One of the paragon paths allows you to dump the drake companion to reroll 1s and 2s on the Momentum damage dice and jump farther. [/LIST] [LIST] [*][I]Coupled Strikes[/I] has been adjusted so as not to be totally ridiculously overpowered along the lines of the Ranger's [I]Twin Strike[/I]. [/LIST] Not all of the paragon path powers have been tested, so I'll be revisiting them later. Also, [I]Super Jump[/I] is by far my most favorite ability (Cloudwalker level 20 attack), and is basically the first thing I thought of and why I made the class. Hope you all enjoy! The link is [URL="http://www.readyanaction.com/classes/dragoon.pdf"]here[/URL], but as always, all of the other links now point to the updated version. [/QUOTE]
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