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The druid is not fighting!!! LONG!
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<blockquote data-quote="Zhure" data-source="post: 894589" data-attributes="member: 308"><p>I agree with you solidly up to a point. There's a vast difference between playing a cowardly character and playing a throat-slitting group murderer. If the druid in question was to suddenly become a coward and change his <em>modus operandi</em> then it's a problem because he's not acting in consistent character and his inactivity will get someone killed. </p><p></p><p>Yes, it's a group activity, but that doesn't mean every party should be a well-oiled combat SEAL machine. Sure, that's fun, but so is the occasional screwball.</p><p></p><p>I strongly dislike players who hog the limelight, who act on out-of-character knowledge, or kill the other PC's in their sleep, because that detracts from the group fun. Playing a noncombative character is another kind of character, just not as popular. If the PC is being disruptive in character, it should be dealt with in character, not over the table.</p><p></p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 894589, member: 308"] I agree with you solidly up to a point. There's a vast difference between playing a cowardly character and playing a throat-slitting group murderer. If the druid in question was to suddenly become a coward and change his [i]modus operandi[/i] then it's a problem because he's not acting in consistent character and his inactivity will get someone killed. Yes, it's a group activity, but that doesn't mean every party should be a well-oiled combat SEAL machine. Sure, that's fun, but so is the occasional screwball. I strongly dislike players who hog the limelight, who act on out-of-character knowledge, or kill the other PC's in their sleep, because that detracts from the group fun. Playing a noncombative character is another kind of character, just not as popular. If the PC is being disruptive in character, it should be dealt with in character, not over the table. Greg [/QUOTE]
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The druid is not fighting!!! LONG!
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