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The druid is not fighting!!! LONG!
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<blockquote data-quote="Nareau" data-source="post: 894622" data-attributes="member: 969"><p><strong>Some more ideas</strong></p><p></p><p>First off, I like a lot of these ideas. I agree that it should be something worked out in character if possible. It sounds like other PC's have an idea of things the druid can be doing, but they should discuss these ideas over the campfire, not in the middle of combat. </p><p></p><p>It also sounds like the player isn't playing a noncombatant druid on purpose. If he were, he'd be prepared with some tactics that will be useful, while at the same time keeping himself safe. It sounds to me like he just doesn't know how to manage his character effectively, and that's something that can be discussed both in and out of character.</p><p></p><p>{Rat Bastard}</p><p>Another idea:</p><p> </p><p>Have this NPC fall in love with the druid. If they don't swing that way, set up some other kind of intimate relationship: Maybe the DD idolizes the deep wisdom of the druid; maybe looks up to him as a father figure; maybe looks down on him like a little brother who needs protection. After a few sessions of this, have the DD get him/herself killed while trying to protect the druid.</p><p></p><p>Viola! The druid's inability to pull his own weight gets someone close to him killed. Now the character has some real and personal incentive to increase his effectiveness in combat.</p><p>{/Rat Bastard}</p><p></p><p>Where are this guy's animal companions through all this? By this point, he should have an awakened critter trotting alongside him and throwing itself into the fray. If you go with the above idea, you could even suggest the druid Reincarnate the DD. Bend a few rules, have the DD come back as an intelligent wolf with levels. The druid now has his awakened companion (which the player controls) to send into battle whenever he's feeling ineffective.</p><p></p><p>Good luck,</p><p>Spider</p></blockquote><p></p>
[QUOTE="Nareau, post: 894622, member: 969"] [b]Some more ideas[/b] First off, I like a lot of these ideas. I agree that it should be something worked out in character if possible. It sounds like other PC's have an idea of things the druid can be doing, but they should discuss these ideas over the campfire, not in the middle of combat. It also sounds like the player isn't playing a noncombatant druid on purpose. If he were, he'd be prepared with some tactics that will be useful, while at the same time keeping himself safe. It sounds to me like he just doesn't know how to manage his character effectively, and that's something that can be discussed both in and out of character. {Rat Bastard} Another idea: Have this NPC fall in love with the druid. If they don't swing that way, set up some other kind of intimate relationship: Maybe the DD idolizes the deep wisdom of the druid; maybe looks up to him as a father figure; maybe looks down on him like a little brother who needs protection. After a few sessions of this, have the DD get him/herself killed while trying to protect the druid. Viola! The druid's inability to pull his own weight gets someone close to him killed. Now the character has some real and personal incentive to increase his effectiveness in combat. {/Rat Bastard} Where are this guy's animal companions through all this? By this point, he should have an awakened critter trotting alongside him and throwing itself into the fray. If you go with the above idea, you could even suggest the druid Reincarnate the DD. Bend a few rules, have the DD come back as an intelligent wolf with levels. The druid now has his awakened companion (which the player controls) to send into battle whenever he's feeling ineffective. Good luck, Spider [/QUOTE]
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