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The druid is not fighting!!! LONG!
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<blockquote data-quote="Umbran" data-source="post: 896142" data-attributes="member: 177"><p>No, it is <em>partially</em> his own fault for not having the smarts to back off. In an adventurer's life, outright stupidity is punishable by death. </p><p></p><p></p><p></p><p>When you're the only healer in the party, you also have a certain obligation to make sure you make it out alive yourself, since you can't heal anyone if you're dead, or even if you're engaged in melee. </p><p></p><p>In the situation as it is so far described, for example, there's not much point in moving forward after the psi warrior is down. There's still a drow standing there. </p><p></p><p>If you stand up to melee, he might kill the druid (he managed a to off one more melee-concentrated character already), and in any event you can't heal while you're busy with melee, and your buddy may bleed to death. </p><p></p><p>Alternatively, he could step up to cast a healing spell - and the drow then has the choice of sticking his sword back into your freshly healed comrade, effectively negating your spell, or whacking your druid upside the head with an AoO or readied action, quite possibly negating the spell. </p><p></p><p>Remember that as a druid, he's only got what healing spells he prepared that morning - no clerical swapping. He's got to make those few spells count. So, there's some sense in keeping the healer safe until the drow isn't <em>right there</em>, at least.</p></blockquote><p></p>
[QUOTE="Umbran, post: 896142, member: 177"] No, it is [i]partially[/i] his own fault for not having the smarts to back off. In an adventurer's life, outright stupidity is punishable by death. When you're the only healer in the party, you also have a certain obligation to make sure you make it out alive yourself, since you can't heal anyone if you're dead, or even if you're engaged in melee. In the situation as it is so far described, for example, there's not much point in moving forward after the psi warrior is down. There's still a drow standing there. If you stand up to melee, he might kill the druid (he managed a to off one more melee-concentrated character already), and in any event you can't heal while you're busy with melee, and your buddy may bleed to death. Alternatively, he could step up to cast a healing spell - and the drow then has the choice of sticking his sword back into your freshly healed comrade, effectively negating your spell, or whacking your druid upside the head with an AoO or readied action, quite possibly negating the spell. Remember that as a druid, he's only got what healing spells he prepared that morning - no clerical swapping. He's got to make those few spells count. So, there's some sense in keeping the healer safe until the drow isn't [i]right there[/i], at least. [/QUOTE]
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The druid is not fighting!!! LONG!
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