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The druid is not fighting!!! LONG!
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<blockquote data-quote="Petrosian" data-source="post: 897087" data-attributes="member: 1149"><p>I read page 1 and 4... so this may have been covered.</p><p></p><p>This is NOT a Gm issue, other than to say it involves his player's enjoyment. </p><p></p><p>I have found that when players have a problem with how someone else is playing their character, its best to have them work it out IN CHARACTER.</p><p></p><p>There is one key element you may need to get across to the player and everyone: There is NO guarantee that they keep their characters. If "the party" decides they don't want your character along, then that character is no longer along. Its your responsibility to provide them with as much of a reason for them to go into danger with/for you as they give you reasons to go with them.</p><p></p><p>often players will develop an "i am one of the players so they have to take my character along" mentality. This mentality can very easily result in the player not worrying about typical social dynamics. Real characters often compromise and give and take in order to make relationships and groups work because they need to. If a player thinks "player status" substitutes for "making myself a valuable member" then that may well be part of your problem.</p><p></p><p>An in character resolution would likey begin with one character talking to "his friend" about the problem and seeing how he can help beyond just bringing it to his attention. (yeah this is low key for a problem which has already produced fatalities but up until now the players seem to be expecting the GM to handle it.)</p><p></p><p>Then i would expect a bigger party response if it doesn't get better followed by simply letting him go and looking for a more productive party member.</p><p></p><p>Whether the PLAYER gets to bring in a new character would depend on whether you think this is a character thing or a player thing.</p><p></p><p>I would recommend against trying to solve this with XP or treasure penalties or any other GM action IN GAME... that only reinforces the notion of "party interaction" being a GM issue not a player character issue.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 897087, member: 1149"] I read page 1 and 4... so this may have been covered. This is NOT a Gm issue, other than to say it involves his player's enjoyment. I have found that when players have a problem with how someone else is playing their character, its best to have them work it out IN CHARACTER. There is one key element you may need to get across to the player and everyone: There is NO guarantee that they keep their characters. If "the party" decides they don't want your character along, then that character is no longer along. Its your responsibility to provide them with as much of a reason for them to go into danger with/for you as they give you reasons to go with them. often players will develop an "i am one of the players so they have to take my character along" mentality. This mentality can very easily result in the player not worrying about typical social dynamics. Real characters often compromise and give and take in order to make relationships and groups work because they need to. If a player thinks "player status" substitutes for "making myself a valuable member" then that may well be part of your problem. An in character resolution would likey begin with one character talking to "his friend" about the problem and seeing how he can help beyond just bringing it to his attention. (yeah this is low key for a problem which has already produced fatalities but up until now the players seem to be expecting the GM to handle it.) Then i would expect a bigger party response if it doesn't get better followed by simply letting him go and looking for a more productive party member. Whether the PLAYER gets to bring in a new character would depend on whether you think this is a character thing or a player thing. I would recommend against trying to solve this with XP or treasure penalties or any other GM action IN GAME... that only reinforces the notion of "party interaction" being a GM issue not a player character issue. [/QUOTE]
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The druid is not fighting!!! LONG!
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