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The druid is not fighting!!! LONG!
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<blockquote data-quote="Ridley's Cohort" data-source="post: 897622" data-attributes="member: 545"><p>I tend to agree with Petrosian.</p><p></p><p>From a player perspective, it feels like an abuse of personal trust for you to play a kooky suboptimal PC and expect my PC to pick up the slack because you are my friend. If you really are a roleplayer, you need to be able to justify your actions to my character with in character reasoning. To think otherwise is bad roleplaying, pure and simple.</p><p></p><p>IMHO, if you play a quirky character it is your responsibility to do it well. If you are not up to the task, I will be forgiving if your character is brave. </p><p></p><p>I think playing a druid who always avoids melee combat can be a fine thing. This player does not appear to know how to do so well, and is a real candidate for being kicked out of the party for good cause.</p><p></p><p>He needs to bring an animal companion along to help out -- a dire lion at the very least at his level; not understanding the rules and weak roleplaying excuses don't cut it. He needs to buy/make scrolls & wands with his own precious lucre -- lots of them. If he really does ever run out of decent offensive options, its into the meatgrinder for him: Wildshape and suck it up like a man. If he doesn't have the foresight to have the right spells handy, he has not <em>earned</em> the right to be protected by his comrades while they are already badly wounded.</p><p></p><p>From the moral POV, the psywarrior's player is 110% correct that his death can be blamed on the druid. While the psywarrior may not necessarily expect to be healed, may not necessarily expect the druid to come up and help fight, <em>the combination of casting a defensive booster on himself <strong>AND</strong> actively avoiding melee</em> is undeniable cowardice. A well-roleplayed, brave PC or NPC would not want that kind of character along for the ride.</p><p></p><p>Next time he should just wildshape into a farm hen and hide in the corner until treasure divvy.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 897622, member: 545"] I tend to agree with Petrosian. From a player perspective, it feels like an abuse of personal trust for you to play a kooky suboptimal PC and expect my PC to pick up the slack because you are my friend. If you really are a roleplayer, you need to be able to justify your actions to my character with in character reasoning. To think otherwise is bad roleplaying, pure and simple. IMHO, if you play a quirky character it is your responsibility to do it well. If you are not up to the task, I will be forgiving if your character is brave. I think playing a druid who always avoids melee combat can be a fine thing. This player does not appear to know how to do so well, and is a real candidate for being kicked out of the party for good cause. He needs to bring an animal companion along to help out -- a dire lion at the very least at his level; not understanding the rules and weak roleplaying excuses don't cut it. He needs to buy/make scrolls & wands with his own precious lucre -- lots of them. If he really does ever run out of decent offensive options, its into the meatgrinder for him: Wildshape and suck it up like a man. If he doesn't have the foresight to have the right spells handy, he has not [i]earned[/i] the right to be protected by his comrades while they are already badly wounded. From the moral POV, the psywarrior's player is 110% correct that his death can be blamed on the druid. While the psywarrior may not necessarily expect to be healed, may not necessarily expect the druid to come up and help fight, [i]the combination of casting a defensive booster on himself [b]AND[/b] actively avoiding melee[/i] is undeniable cowardice. A well-roleplayed, brave PC or NPC would not want that kind of character along for the ride. Next time he should just wildshape into a farm hen and hide in the corner until treasure divvy. [/QUOTE]
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