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The druid is not fighting!!! LONG!
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<blockquote data-quote="Lord Pendragon" data-source="post: 900023" data-attributes="member: 707"><p>Think of it from the other side, DragonLancer!</p><p></p><p>I've created a fighter. He's a tough, no-nonsense kind of guy, ex-military with special ops. training. He doesn't take any bull from anyone. He deals fair, but if you cross him you're out on your ear...or dead.</p><p></p><p>Now put me in the same party with the druid. My character can't stand this guy. He doesn't care about my life, and isn't willing to put himself into <em>any</em> danger to heal me, when I'm living on the front lines to protect <em>him</em>. So I plan to ditch him at the next inn, and find another companion I can count on.</p><p></p><p>But then the DM steps in and tells me I <em>can't</em> get rid of the druid, because the druid has a right to roleplay his character any way he wants.</p><p></p><p>So now I'm playing a fighter. He's a tough, no-nonsense kind of guy, ex-military with special ops training. But he's kind of a pushover. He likes to deal fair, but if people don't he just sucks it up and lives with it.</p><p></p><p>My question, why should the druid's player be able to determine what kind of character <em>I</em> want to play? Why should I have to play a character who travels with people he doesn't like, and who aren't willing to help him in his times of need?</p><p></p><p>How far does that go? What if the druid were NE and actively trying to kill the other members of the party? Would they <em>still</em> have to just take it? Would they <em>still</em> have to keep traveling with him, even as he plots their demise?</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 900023, member: 707"] Think of it from the other side, DragonLancer! I've created a fighter. He's a tough, no-nonsense kind of guy, ex-military with special ops. training. He doesn't take any bull from anyone. He deals fair, but if you cross him you're out on your ear...or dead. Now put me in the same party with the druid. My character can't stand this guy. He doesn't care about my life, and isn't willing to put himself into [i]any[/i] danger to heal me, when I'm living on the front lines to protect [i]him[/i]. So I plan to ditch him at the next inn, and find another companion I can count on. But then the DM steps in and tells me I [i]can't[/i] get rid of the druid, because the druid has a right to roleplay his character any way he wants. So now I'm playing a fighter. He's a tough, no-nonsense kind of guy, ex-military with special ops training. But he's kind of a pushover. He likes to deal fair, but if people don't he just sucks it up and lives with it. My question, why should the druid's player be able to determine what kind of character [i]I[/i] want to play? Why should I have to play a character who travels with people he doesn't like, and who aren't willing to help him in his times of need? How far does that go? What if the druid were NE and actively trying to kill the other members of the party? Would they [i]still[/i] have to just take it? Would they [i]still[/i] have to keep traveling with him, even as he plots their demise? [/QUOTE]
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