Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
the druid PHB II shaphshifter , what am I missing ???
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Phasics" data-source="post: 3083886" data-attributes="member: 38866"><p>Just been going over the numbers and I just cant seem to get my head around how they arrived at some of the values. for the Druid PHB II shapeshifter varient.</p><p></p><p>Now I'll grant free shifting at will is a nice thing to have but it seems alot has been traded off without much gain. Not to mention no animal companion so your damge potential is already down. So if somone could explain the rational of the following, I'd be greatful</p><p></p><p>espically considering you keep your own STR DEX and CON, as i read it it makes this class varient even more ability dependant than a paladin !</p><p></p><p>In case you cant be arsed reading the whole thing just give me you opion on whether or not keeping an animal companion would make the shapeshifter varient overpowered ? if it does what about a weaker animal companion gained at level three and progresses normally from there as if druid had multiclassed until lv3.</p><p>OR//</p><p>some magical items work when shifted e.g. atribute modifers</p><p>OR//</p><p>the dmg dice shown are for medium creature and need to be adjusted for larger forms i.e a 1d8 written on ferriocious slayer is acutally mean to be 2d6, 1d6 meant to be 1d8 etc etc</p><p>2d6 on elemtnal should be two steps hgher 2d6 ---> 3d6 ---> 4d6.</p><p></p><p>back to main</p><p></p><p>For Arguments sake assume 28 point stats</p><p>STR 14, DEX 14, CON 14, INT 10 WIS 14 CHA 10</p><p></p><p>these dont include druid spell buffs</p><p></p><p><strong>1st Level Predator Form</strong></p><p>1d6 dmg (1st level thisis fine)</p><p>5 Reach (fine)</p><p>+4 STR (= STR 18 very nice at first level)</p><p>+4 Natural armour (= AC 16 also nice at first level)</p><p>50 feet speed ( defiently the shizznit at 1st level)</p><p></p><p>so AC16 with 1d6+4 damage (<strong>6-11dmg</strong>)</p><p>so 1st level no prob everything looking good </p><p></p><p><strong>5th Level Ariel</strong></p><p>1d6 dmg (bit dissapointing but ok)</p><p>5 reach (no surprise)</p><p>+2 STR (ok I can wear it)</p><p>+1 enchamnet to weapons (every 4 druid levels)</p><p>2 Natural armour (again can wear it)</p><p>40 feet fly speed ( well flying whenever wherever basically makes up for everything here)</p><p></p><p>the ability to fly as a swift action is very handy I'll grant you but your max damage is basically unchanged.</p><p>Porbably still use predator form for combat</p><p></p><p></p><p><strong> Ferricous Slayer Form 8th Level</strong></p><p>Size Large</p><p>damage 1d8 bite 2x 1d6 claw (hrmm brown bear gets 2d6 and 2x 1d8 ?!?!?!)</p><p>NOT TO MENTION BITE IS PRIME UNLIKE BEAR WHERE 2 CLAWS ARE PRIME</p><p>reach 5 (hrmmm brown bear which you apprently look like get a reach of 10 ?!?!?)</p><p>+8 STR (brown bear gets 27 STR ! 5 less)</p><p>+8 Natural Armour (bear only gets +5, 3 more , nice)</p><p>+2 enchament weapons</p><p>speed 40 feet (reasonable)</p><p> </p><p>Gettin low on damage</p><p>Full attk 1d8+8 , 2 x 1d6+5 = 21-38dmg</p><p>comapre to bear</p><p>Full Attck 2 claws +11 melee (1d8+8) and bite +6 melee (2d6+4) = 24-48 !!</p><p></p><p>Less damage less reach for what ?!? extra 3 AC and swift shiftin ?!?!? </p><p></p><p></p><p><strong>Forrest Avenger Form</strong></p><p>Size Large (treant are huge so using shambling mounds for comparison)</p><p>Damage 2 x 1d8 ( GROAN )</p><p>Reach 10 (fianlly normal for large critter)</p><p>+12 STR ( mound gets 21 so where ahead for a change with 26 STR)</p><p>+12 Natural Amrour (mound gets 11 so ahead by 1 whatever)</p><p>+3 enchatment to weapons</p><p>20 feet (we're big and slow and we know it, BUT mound at least gets a swim speed too !)</p><p></p><p>ummm could i get some damge with my new form ? ... please ?</p><p>2 x 1d8+11 = 22-38 (hell we could do that 4 levels ago !)</p><p>vs</p><p>2 slams +11 melee (2d6+5) = 14-34 (keep in mind this is a shamb mound not treant)</p><p></p><p><strong></strong></p><p><strong>Elemental Fury Form</strong></p><p>Size Huge (a normal wildshape only gets Large elemental but gets huge animals so will compare to a Huge Elephant since dont get any special elemental attacks)</p><p>Damage 2 x 2d6 (well least we finally hit greatsword damage, Elephant gets 2 x 2d6) [large elemental gets 2d8]</p><p>Reach 15 (same for elephant)</p><p>STR +16 (elephant same)</p><p>+4 enchantment weapons</p><p>Natural Amrour +16 (elepahnt gets 7 , elemental large gets 10, least we're ahead here)</p><p>30 feet normal</p><p></p><p>Damage if you can call it that</p><p>2 x 2d6+14 = 32-52 (nothin to write home about)</p><p>vs</p><p>Large elemental 2 slams +12 melee (2d8+7) = 18-46</p><p>Huge Elephant Slam +16 melee (2d6+10) and 2 stamps +11 melee (2d6+5) = 26-56</p><p></p><p></p><p></p><p></p><p>So as far as I can see you lose a perfectly good damge dealing animal companion and then have to suffer more by having either same or less damage potential yourself ?!?!?! I thought the whole idea of this varient was that it was a combat varient where you more than make up for the loss of an animal companion with the damage you can do. Looking at this the only thing you gain is a slightly better chance of not being hit and that is made mute if you consider the natural armour feat. and magic enchament for free ? hell greater magic fang is hardly a burden to cast since it lasts 1hr/lv </p><p></p><p>So please if you can explain it to me, by saying focus on your actions in combat instead of worrying about your animal companion do they mean the chance to micromanage your sub par damage potential ? please somone what am I missing ??? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Phasics, post: 3083886, member: 38866"] Just been going over the numbers and I just cant seem to get my head around how they arrived at some of the values. for the Druid PHB II shapeshifter varient. Now I'll grant free shifting at will is a nice thing to have but it seems alot has been traded off without much gain. Not to mention no animal companion so your damge potential is already down. So if somone could explain the rational of the following, I'd be greatful espically considering you keep your own STR DEX and CON, as i read it it makes this class varient even more ability dependant than a paladin ! In case you cant be arsed reading the whole thing just give me you opion on whether or not keeping an animal companion would make the shapeshifter varient overpowered ? if it does what about a weaker animal companion gained at level three and progresses normally from there as if druid had multiclassed until lv3. OR// some magical items work when shifted e.g. atribute modifers OR// the dmg dice shown are for medium creature and need to be adjusted for larger forms i.e a 1d8 written on ferriocious slayer is acutally mean to be 2d6, 1d6 meant to be 1d8 etc etc 2d6 on elemtnal should be two steps hgher 2d6 ---> 3d6 ---> 4d6. back to main For Arguments sake assume 28 point stats STR 14, DEX 14, CON 14, INT 10 WIS 14 CHA 10 these dont include druid spell buffs [B]1st Level Predator Form[/B] 1d6 dmg (1st level thisis fine) 5 Reach (fine) +4 STR (= STR 18 very nice at first level) +4 Natural armour (= AC 16 also nice at first level) 50 feet speed ( defiently the shizznit at 1st level) so AC16 with 1d6+4 damage ([B]6-11dmg[/B]) so 1st level no prob everything looking good [B]5th Level Ariel[/B] 1d6 dmg (bit dissapointing but ok) 5 reach (no surprise) +2 STR (ok I can wear it) +1 enchamnet to weapons (every 4 druid levels) 2 Natural armour (again can wear it) 40 feet fly speed ( well flying whenever wherever basically makes up for everything here) the ability to fly as a swift action is very handy I'll grant you but your max damage is basically unchanged. Porbably still use predator form for combat [B] Ferricous Slayer Form 8th Level[/B] Size Large damage 1d8 bite 2x 1d6 claw (hrmm brown bear gets 2d6 and 2x 1d8 ?!?!?!) NOT TO MENTION BITE IS PRIME UNLIKE BEAR WHERE 2 CLAWS ARE PRIME reach 5 (hrmmm brown bear which you apprently look like get a reach of 10 ?!?!?) +8 STR (brown bear gets 27 STR ! 5 less) +8 Natural Armour (bear only gets +5, 3 more , nice) +2 enchament weapons speed 40 feet (reasonable) Gettin low on damage Full attk 1d8+8 , 2 x 1d6+5 = 21-38dmg comapre to bear Full Attck 2 claws +11 melee (1d8+8) and bite +6 melee (2d6+4) = 24-48 !! Less damage less reach for what ?!? extra 3 AC and swift shiftin ?!?!? [B]Forrest Avenger Form[/B] Size Large (treant are huge so using shambling mounds for comparison) Damage 2 x 1d8 ( GROAN ) Reach 10 (fianlly normal for large critter) +12 STR ( mound gets 21 so where ahead for a change with 26 STR) +12 Natural Amrour (mound gets 11 so ahead by 1 whatever) +3 enchatment to weapons 20 feet (we're big and slow and we know it, BUT mound at least gets a swim speed too !) ummm could i get some damge with my new form ? ... please ? 2 x 1d8+11 = 22-38 (hell we could do that 4 levels ago !) vs 2 slams +11 melee (2d6+5) = 14-34 (keep in mind this is a shamb mound not treant) [B] Elemental Fury Form[/B] Size Huge (a normal wildshape only gets Large elemental but gets huge animals so will compare to a Huge Elephant since dont get any special elemental attacks) Damage 2 x 2d6 (well least we finally hit greatsword damage, Elephant gets 2 x 2d6) [large elemental gets 2d8] Reach 15 (same for elephant) STR +16 (elephant same) +4 enchantment weapons Natural Amrour +16 (elepahnt gets 7 , elemental large gets 10, least we're ahead here) 30 feet normal Damage if you can call it that 2 x 2d6+14 = 32-52 (nothin to write home about) vs Large elemental 2 slams +12 melee (2d8+7) = 18-46 Huge Elephant Slam +16 melee (2d6+10) and 2 stamps +11 melee (2d6+5) = 26-56 So as far as I can see you lose a perfectly good damge dealing animal companion and then have to suffer more by having either same or less damage potential yourself ?!?!?! I thought the whole idea of this varient was that it was a combat varient where you more than make up for the loss of an animal companion with the damage you can do. Looking at this the only thing you gain is a slightly better chance of not being hit and that is made mute if you consider the natural armour feat. and magic enchament for free ? hell greater magic fang is hardly a burden to cast since it lasts 1hr/lv So please if you can explain it to me, by saying focus on your actions in combat instead of worrying about your animal companion do they mean the chance to micromanage your sub par damage potential ? please somone what am I missing ??? :cool: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
the druid PHB II shaphshifter , what am I missing ???
Top