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General Tabletop Discussion
*Pathfinder & Starfinder
the druid PHB II shaphshifter , what am I missing ???
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<blockquote data-quote="Phasics" data-source="post: 3091053" data-attributes="member: 38866"><p>hehehe true true</p><p></p><p>sounds like your DM is fairly reasonable then, end of the day getting an extra size step is basically good for 2 things, More damage and better grapples (and some other brutish moves)</p><p>dont know if you have a frontline fighter in your party but if you do he's a good benchmark for allowing or disallowing.</p><p></p><p>if you go from Large to Huge in Ferocous Pred your claws go from 1d6 to 1d8 and your bite goes from 1d8 to 2d6. oddly enough the higher values are what a normal Tiger or Bear (large) get as thier damage which a regualr wildshaping druid would be able to get.</p><p></p><p>But like I said it depend on the makeup of your group, as a druid your not meant to be frontline and if the double size makes you more effective than anyone else in frontline then I'd suggest not allowing it, however if your still less effective than a regular fighter and not treading on the roles of anyone else in the party then why not, being Huge is just cool hehehe</p><p></p><p>Another alternative is allwoing you to become huge but not have your dmg dice change for attacks so you can do things huge critters do but game mechanics wise your damage stays the same. handy for grappling another Huge critter so everyone can beat the crap outta it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>balence on the fly is half the reason DM's are so popular hehehe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Phasics, post: 3091053, member: 38866"] hehehe true true sounds like your DM is fairly reasonable then, end of the day getting an extra size step is basically good for 2 things, More damage and better grapples (and some other brutish moves) dont know if you have a frontline fighter in your party but if you do he's a good benchmark for allowing or disallowing. if you go from Large to Huge in Ferocous Pred your claws go from 1d6 to 1d8 and your bite goes from 1d8 to 2d6. oddly enough the higher values are what a normal Tiger or Bear (large) get as thier damage which a regualr wildshaping druid would be able to get. But like I said it depend on the makeup of your group, as a druid your not meant to be frontline and if the double size makes you more effective than anyone else in frontline then I'd suggest not allowing it, however if your still less effective than a regular fighter and not treading on the roles of anyone else in the party then why not, being Huge is just cool hehehe Another alternative is allwoing you to become huge but not have your dmg dice change for attacks so you can do things huge critters do but game mechanics wise your damage stays the same. handy for grappling another Huge critter so everyone can beat the crap outta it :cool: balence on the fly is half the reason DM's are so popular hehehe ;) [/QUOTE]
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the druid PHB II shaphshifter , what am I missing ???
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