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<blockquote data-quote="MerakSpielman" data-source="post: 1385104" data-attributes="member: 7464"><p>And the evil clerics need the princess to serve as a host for the spirit of their long-dead leader...</p><p> </p><p>A room where goblins tend a garden of edible fungi.</p><p> </p><p>(while we're thinking about fungi...) Lumenescent fungi.</p><p> </p><p>A chest containing a blade trap (sword with strong spring attached to hilt)</p><p> </p><p>A pile of valuable gems and stuff, but it's really an illusion!</p><p> </p><p>A room that's a temple to a good god so the bad guys are afraid of it and have never gone in there (safe place to rest). This room contains a healing fountain that only works once per character per day.</p><p> </p><p>A chest that's really a mimic!</p><p> </p><p>A gargoyle that attacks the party and then flees into a neighboring room - which is full of statues of gargoyles. Which is the real one?</p><p> </p><p>A pool of water. If drinking from the pool, roll 1d12 and consult the following table to determine the effects (include a table with wacky effects). This pool functions only once per individual.</p><p> </p><p>A wishing well (non magical).</p><p> </p><p>A crypt full of coffins standing upright against the walls - but surprise! They all contain animated skelitons!</p><p> </p><p>Giant rats.</p><p> </p><p>Giant bugs.</p><p> </p><p>A magical sword in a stone that only one "of pure heart" can remove. </p><p> </p><p>A wand of light.</p><p> </p><p>A horde of kobolds.</p><p> </p><p>A room with an arched ceiling. Thick webs conceal the top of the room. There's a giant spider in the webs.</p><p> </p><p>A humanoid skull in a firepit with a semiprecious stone inside.</p><p> </p><p> </p><p> </p><p>That's all I can think of for now...</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1385104, member: 7464"] And the evil clerics need the princess to serve as a host for the spirit of their long-dead leader... A room where goblins tend a garden of edible fungi. (while we're thinking about fungi...) Lumenescent fungi. A chest containing a blade trap (sword with strong spring attached to hilt) A pile of valuable gems and stuff, but it's really an illusion! A room that's a temple to a good god so the bad guys are afraid of it and have never gone in there (safe place to rest). This room contains a healing fountain that only works once per character per day. A chest that's really a mimic! A gargoyle that attacks the party and then flees into a neighboring room - which is full of statues of gargoyles. Which is the real one? A pool of water. If drinking from the pool, roll 1d12 and consult the following table to determine the effects (include a table with wacky effects). This pool functions only once per individual. A wishing well (non magical). A crypt full of coffins standing upright against the walls - but surprise! They all contain animated skelitons! Giant rats. Giant bugs. A magical sword in a stone that only one "of pure heart" can remove. A wand of light. A horde of kobolds. A room with an arched ceiling. Thick webs conceal the top of the room. There's a giant spider in the webs. A humanoid skull in a firepit with a semiprecious stone inside. That's all I can think of for now... [/QUOTE]
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