The Dungeon Master or The Rules: why would you play in a RPG campaign?

Would you play in this campaign?

  • Yes, I'd even purchase more books than required.

    Votes: 22 18.5%
  • Yes, not happy, but I'd buy the required book(s)

    Votes: 26 21.8%
  • Yes, but I'd try to convince the DM to run the old RPG, not buying anything

    Votes: 20 16.8%
  • Yes, but I'd keep my opinions to myself.

    Votes: 32 26.9%
  • No. I'm not wasting time on an RPG I don't like, despite the DM being awesome.

    Votes: 19 16.0%

Ulrick

First Post
Here's the situation:

Within your social group of gamers, there is an outstanding Dungeon Master. He's had years of DMing experience, can tell the best stories, run the best adventures and is overall a really nice person. He just finished his current campaign in your favorite RPG--it could be D&D (any edition), Warhammer Fantasy Role Play, GURPS, whatever. You own at least the core book(s) in your favorite RPG and love it. The DM does as well and probably owns more stuff. In the last session, after the campaign concluded (it could be TPK, happy ending, Cthulu drove everybody insane, etc.) the best Dungeon Master you know says:

"I'm starting up a new campaign. However, I will be not using this current rules system. I will be using X"

X = An RPG rules system that you really don't like. It's not the worse RPG you know, but it certainly is far from being your favorite. Because of this, you probably don't own the corebook(s).

The question is: would you play in the campaign and why? And how would you cope playing this RPG?
 

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Hell yeah, especially if your friends with the DM/rest of the Players. Since then it isn't just the game that you're there for fun but just being with your friends.

Having an excellent DM just means all the better.

Edit: For the poll. None of those really fit. For myself it would be, "Yes, I'd be happy to try it but probably wouldn't buy the books."
 

If the Dm is a friend that I game with then no problem gaming in whatever he wants. If only my friends thought the same way. :D
 


Hmm...

I'd give it a try. Particularly if I'd never actually played the game. But if the system didn't grab me after a few sessions, I'd bow out.

FWIW, given your parameters (a game you don't like, though not the worst game), I was specifically thinking of something using the White Wolf system, which I don't care for.
 


It really depends on the system but I'm inclined to give almost anything a whirl, particularly if there's a masterful GM at the wheel. I can only think of a small handful of games that it would take a really hard sell to convince me on.
I can count on one hand games that I will adamantly never play again no matter who's running the show.
 

The buying or not-buying part doesn't bother me either way. I'd probably suck it up and play, especailly if it's a difference between playing and not playing, period.
 

Absolutely!

Its all about the GM. I played Champions for about a year without even knowing what the rules were. I just told him what I was gonna do, he told me how many D6 were involved and I rolled. All I knew was my character was cool, the bad guy was evil and I was having a blast.

I do find it odd that you don't have a poll option for 'Yes, not need to bother learn more then the basics of the new game anyway' or something similar. IMHO, if the GM is really good you barely notice the rules.

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