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<blockquote data-quote="Mordmorgan the Mad" data-source="post: 1971194" data-attributes="member: 27199"><p>Well, before I get into this, I'll let you know that I've been DMing since roughly 1993. I can't say that I've specifically had this kind of problem, mostly because I'm a fairly heavy-handed DM, and my players are (generally) easy-going and trusting.</p><p></p><p>I think that all your current game problems can be traced back to a lack of trust. The Players don't trust you (or are unable to trust you) to run a fair game. Please don't take this as an insult, because it's not meant to be. Many players enter the game with a "Me vs. the DM" mentality, which can be very hard to overcome.</p><p></p><p>I move around a lot, and as such, I often play with people who've never held a PHB before. When getting new people into the game, I always tell them: "Just remember that this is just a game. My job here is to make sure that everyone has fun. The way I DM isn't always fair, and it isn't always by the books, but it will be fun. If you can trust me to have that goal in mind when we play, everything will go much smoother".</p><p></p><p>One of my long-time players has a habbit (which greatly annoys me) of counting HP damage. He doesn't own any of the MMs, and doesn't often take into concideration things like DR and Fast Healing, and so every once in a while, he'll ask "How the hell is this thing still breathing?", to which I always reply "Trust me, it is". After one of those "Trust Me's" he always tries to think of some new way to drop the beast, rather than complaining that the monster isn't what he'd thought it'd be.</p><p></p><p>I think that you really need to sit down with your players and just talk about the game for a while. Ask them what they expect from you and what they want to see in the game. If they're just looking for Hack n Slash, and you're more interested in RP, maybe you all can agree on a suitable balance.</p><p></p><p>Tell them that they shouldn't assume the monsters they encounter will be carbon copies of the ones in the MM. They won't necessarily be the ones they remember from 2e. NPCs may have PrCs they've never heard of and abilities that aren't in any book. They should understand that these things will be par for the course, and that you don't want to hear complaints every time a monster does something they don't expect or understand.</p><p></p><p>As for being called a MFer, correcting that is simple. Tell anyone who (verbally or other wise) insults another player (including the DM) like that again will be asked to leave and possibly won't be invited back for X number of sessions, if at all.</p><p></p><p>I hope I've helped a little, or at least gotten your gears turning. Please let us know how things progress.</p></blockquote><p></p>
[QUOTE="Mordmorgan the Mad, post: 1971194, member: 27199"] Well, before I get into this, I'll let you know that I've been DMing since roughly 1993. I can't say that I've specifically had this kind of problem, mostly because I'm a fairly heavy-handed DM, and my players are (generally) easy-going and trusting. I think that all your current game problems can be traced back to a lack of trust. The Players don't trust you (or are unable to trust you) to run a fair game. Please don't take this as an insult, because it's not meant to be. Many players enter the game with a "Me vs. the DM" mentality, which can be very hard to overcome. I move around a lot, and as such, I often play with people who've never held a PHB before. When getting new people into the game, I always tell them: "Just remember that this is just a game. My job here is to make sure that everyone has fun. The way I DM isn't always fair, and it isn't always by the books, but it will be fun. If you can trust me to have that goal in mind when we play, everything will go much smoother". One of my long-time players has a habbit (which greatly annoys me) of counting HP damage. He doesn't own any of the MMs, and doesn't often take into concideration things like DR and Fast Healing, and so every once in a while, he'll ask "How the hell is this thing still breathing?", to which I always reply "Trust me, it is". After one of those "Trust Me's" he always tries to think of some new way to drop the beast, rather than complaining that the monster isn't what he'd thought it'd be. I think that you really need to sit down with your players and just talk about the game for a while. Ask them what they expect from you and what they want to see in the game. If they're just looking for Hack n Slash, and you're more interested in RP, maybe you all can agree on a suitable balance. Tell them that they shouldn't assume the monsters they encounter will be carbon copies of the ones in the MM. They won't necessarily be the ones they remember from 2e. NPCs may have PrCs they've never heard of and abilities that aren't in any book. They should understand that these things will be par for the course, and that you don't want to hear complaints every time a monster does something they don't expect or understand. As for being called a MFer, correcting that is simple. Tell anyone who (verbally or other wise) insults another player (including the DM) like that again will be asked to leave and possibly won't be invited back for X number of sessions, if at all. I hope I've helped a little, or at least gotten your gears turning. Please let us know how things progress. [/QUOTE]
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