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The Dungeon Masters' Foundation Mk.II
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<blockquote data-quote="LilMissKittyn" data-source="post: 1978022" data-attributes="member: 27216"><p>Calm down. Just an idea, and since I don't know the games well and most games will let you build your own missions, I thought it may be possible. I know that if they did the situation would be a little...obvious, but hey, sometimes everyone needs the obvious pointed out to them. </p><p>[sblock] Me more than anyone else, as you well know. I'll be on later tonight. Have fun playing WC! I love you![/sblock]</p><p></p><p></p><p></p><p>No comment on 1 and 2, I think enough's been said. (Though DMPC would cut RPing less than 2 PCs each). </p><p></p><p>Henchmen....eh, that seems a bit burdensome. Mostly for the reasons Mordmorgan pointed out.</p><p></p><p>Take a break...I don't know about you, but the players I know don't take breaks. Speaking from personal experience, it's not a good idea (and I'm still the one trying to find a group :\ ) Recruiting can also be difficult, because there are few effective ways to find experienced players.</p><p></p><p>Altering the adventure is probably my top choice as well. Admittedly, you have some skills missing from the group, but the game is a great deal more manageable this way and there are ways to compensate (multi-class, etc). </p><p></p><p></p><p></p><p>Thanks for the articulation of ideas. (My brain doesn't do that anymore). </p><p>A few reasons of my own to have a seperate forum:</p><p>1) No harrassment about being a "clubhouse" group (or having bad spelling, for that matter).</p><p>2) Setting up not only sub-threads, but sub-groups as well</p><p>3) Having admin control will help a lot. We're getting to the size now that we need to start regulating a little better than just a single thread (personally, I get a bit confused when we're addressing 4 or 5 different topics at once). </p><p>4) More attraction to the group than just a single thread. If we go out there and recruit, people are more likely to come, since we "have our own forum." Oooh, glamorous.</p><p>5) More visibility and selection of posts. Face it, not everyone can read every post, all the time. It would make it easier on people if they could just read the things they are interested in.</p><p>6) We could cover more discussion topics. One of the reasons that I gave for having the DMF in the first place was that DMs can come here to get answers, fast. Well, this is just another way to get more answers, faster.</p><p></p><p>I'm sure I'll think of more five minutes after I post this.</p><p></p><p>@Article</p><p>I'll post on this when I have the time to read it. Sorry for the delay.</p><p></p><p>Over and out.</p></blockquote><p></p>
[QUOTE="LilMissKittyn, post: 1978022, member: 27216"] Calm down. Just an idea, and since I don't know the games well and most games will let you build your own missions, I thought it may be possible. I know that if they did the situation would be a little...obvious, but hey, sometimes everyone needs the obvious pointed out to them. [sblock] Me more than anyone else, as you well know. I'll be on later tonight. Have fun playing WC! I love you![/sblock] No comment on 1 and 2, I think enough's been said. (Though DMPC would cut RPing less than 2 PCs each). Henchmen....eh, that seems a bit burdensome. Mostly for the reasons Mordmorgan pointed out. Take a break...I don't know about you, but the players I know don't take breaks. Speaking from personal experience, it's not a good idea (and I'm still the one trying to find a group :\ ) Recruiting can also be difficult, because there are few effective ways to find experienced players. Altering the adventure is probably my top choice as well. Admittedly, you have some skills missing from the group, but the game is a great deal more manageable this way and there are ways to compensate (multi-class, etc). Thanks for the articulation of ideas. (My brain doesn't do that anymore). A few reasons of my own to have a seperate forum: 1) No harrassment about being a "clubhouse" group (or having bad spelling, for that matter). 2) Setting up not only sub-threads, but sub-groups as well 3) Having admin control will help a lot. We're getting to the size now that we need to start regulating a little better than just a single thread (personally, I get a bit confused when we're addressing 4 or 5 different topics at once). 4) More attraction to the group than just a single thread. If we go out there and recruit, people are more likely to come, since we "have our own forum." Oooh, glamorous. 5) More visibility and selection of posts. Face it, not everyone can read every post, all the time. It would make it easier on people if they could just read the things they are interested in. 6) We could cover more discussion topics. One of the reasons that I gave for having the DMF in the first place was that DMs can come here to get answers, fast. Well, this is just another way to get more answers, faster. I'm sure I'll think of more five minutes after I post this. @Article I'll post on this when I have the time to read it. Sorry for the delay. Over and out. [/QUOTE]
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