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The Dungeon Masters' Foundation Mk.II
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<blockquote data-quote="BSF" data-source="post: 1979994" data-attributes="member: 13098"><p>Large scale battles are a conundrum. What I have actually done in the past is handwave it. Shhhh! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>What I mean is that I determine what the outcome will be ahead of time and then I just focus on what impact the PCs will have. I have had a battle where their impact was noticable only in the small perimeter around them. I have had them crush the enemy leadership and rout the enemy entirely. </p><p></p><p>That last was fun though. It is neat, though somewhat disheartening to watch part of the group take down a NightWalker in less than a round. As well as a Famine Spirit in a single attack sequence. And a 19th level Divine Lich that had been imbued to act as an evil god's avatar on the Prime. The lich lasted less than a round too. On the plus side, the 30 spell-stiched ghouls that unleased magic missile at the barbarian was fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> He was looking for some great cleave action figuring his DR 5/- would protect him from almost all harm. </p><p></p><p>That battle also included another Night Walker, 3 Death Knights, a 19th level Arcane Lich and a bunch of other nasty stuff. The city would have been hosed it it hadn't been for the PCs. So, why bother rolling dice endlessly to see how many skeletons and warriors die? Handwave it and let the PCs save the day, or not, with their heroic actions.</p></blockquote><p></p>
[QUOTE="BSF, post: 1979994, member: 13098"] Large scale battles are a conundrum. What I have actually done in the past is handwave it. Shhhh! :) What I mean is that I determine what the outcome will be ahead of time and then I just focus on what impact the PCs will have. I have had a battle where their impact was noticable only in the small perimeter around them. I have had them crush the enemy leadership and rout the enemy entirely. That last was fun though. It is neat, though somewhat disheartening to watch part of the group take down a NightWalker in less than a round. As well as a Famine Spirit in a single attack sequence. And a 19th level Divine Lich that had been imbued to act as an evil god's avatar on the Prime. The lich lasted less than a round too. On the plus side, the 30 spell-stiched ghouls that unleased magic missile at the barbarian was fun. :) He was looking for some great cleave action figuring his DR 5/- would protect him from almost all harm. That battle also included another Night Walker, 3 Death Knights, a 19th level Arcane Lich and a bunch of other nasty stuff. The city would have been hosed it it hadn't been for the PCs. So, why bother rolling dice endlessly to see how many skeletons and warriors die? Handwave it and let the PCs save the day, or not, with their heroic actions. [/QUOTE]
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