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The Dungeon Masters' Foundation Mk.II
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<blockquote data-quote="Mordmorgan the Mad" data-source="post: 2000532" data-attributes="member: 27199"><p>I'm glad that everything worked out Morborg <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>@ Nightcloak:</p><p>[sblock]I did indeed get to run the game, and it was fantastic as expected. After a tough tracking session, they finnally chased down the beast. It was a tough fight and the ranger was critically wounded. (Since divine casters are few and far between in my game, the ranger spent a few weeks in bed healing up and battling a mysterious fever that came a few days after her injuries).</p><p></p><p>The night of the full moon, the party ventured back to the beast's lair, armed to the teeth with silver and wolfsbane. When they reached the cave, they found the bodies of the Vistani hunters they'd met nearly a month previous. They entered the cave as the full moon rose high and prepared for battle. It was a hard fight and just before the final blow, the injured werewolf managed to escape the cave. The PCs gave chase and found the beast standing in the small clearing outside her lair. She turned and was obviously ready to rejoin the fight.</p><p></p><p>As the warlock readied his eldritch might, the ranger began feeling feverish. Her stomach twisted and she fell to her knees. Her bones began to shift and her hair grew at an unnatural rate. The werewolf charged the warlock while his companion was changing. After the last blow, the werewolf fell and shifted into her natural form. The warlock was horrified at the discovery and terrified that his changing companion would slay him in his weakened state.</p><p></p><p>I let the game end there. Next time they'll be dealing with the Ranger's lycanthropy and trying to find the (non-existant) werewolf that infected that "poor little girl"[/sblock]</p></blockquote><p></p>
[QUOTE="Mordmorgan the Mad, post: 2000532, member: 27199"] I'm glad that everything worked out Morborg :cool: @ Nightcloak: [sblock]I did indeed get to run the game, and it was fantastic as expected. After a tough tracking session, they finnally chased down the beast. It was a tough fight and the ranger was critically wounded. (Since divine casters are few and far between in my game, the ranger spent a few weeks in bed healing up and battling a mysterious fever that came a few days after her injuries). The night of the full moon, the party ventured back to the beast's lair, armed to the teeth with silver and wolfsbane. When they reached the cave, they found the bodies of the Vistani hunters they'd met nearly a month previous. They entered the cave as the full moon rose high and prepared for battle. It was a hard fight and just before the final blow, the injured werewolf managed to escape the cave. The PCs gave chase and found the beast standing in the small clearing outside her lair. She turned and was obviously ready to rejoin the fight. As the warlock readied his eldritch might, the ranger began feeling feverish. Her stomach twisted and she fell to her knees. Her bones began to shift and her hair grew at an unnatural rate. The werewolf charged the warlock while his companion was changing. After the last blow, the werewolf fell and shifted into her natural form. The warlock was horrified at the discovery and terrified that his changing companion would slay him in his weakened state. I let the game end there. Next time they'll be dealing with the Ranger's lycanthropy and trying to find the (non-existant) werewolf that infected that "poor little girl"[/sblock] [/QUOTE]
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