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The Dungeon Masters' Foundation Mk.II
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<blockquote data-quote="themind" data-source="post: 2022107" data-attributes="member: 25168"><p>*bows to nightcloak* HOLY crap. Do you just come up with great ideas on the fly or did you seriously think about that? That is a great idea. Consider this yoinked.</p><p></p><p>CE, I was wondering what i would for that. I never thought of doing it like that, thanks.</p><p></p><p>What do you think about adding a little sidequest on the journey to the stalactite.</p><p></p><p>I was thinking of something where they meet a group of good Deurgar. (alignment is blurred in Eberron so they are not all bad) who need help. Something along the line of some of their bretheren have been taken as slaves by a group(illitihds, cult of Khyber, etc) and are hoping the PC's can help them. Of course, we can have it where the slavedrivers are somehow connected to the cult in the stalactite.</p><p></p><p>Again thanks</p></blockquote><p></p>
[QUOTE="themind, post: 2022107, member: 25168"] *bows to nightcloak* HOLY crap. Do you just come up with great ideas on the fly or did you seriously think about that? That is a great idea. Consider this yoinked. CE, I was wondering what i would for that. I never thought of doing it like that, thanks. What do you think about adding a little sidequest on the journey to the stalactite. I was thinking of something where they meet a group of good Deurgar. (alignment is blurred in Eberron so they are not all bad) who need help. Something along the line of some of their bretheren have been taken as slaves by a group(illitihds, cult of Khyber, etc) and are hoping the PC's can help them. Of course, we can have it where the slavedrivers are somehow connected to the cult in the stalactite. Again thanks [/QUOTE]
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