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The Dungeon Masters' Foundation Mk.II
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<blockquote data-quote="Nightcloak" data-source="post: 2032407" data-attributes="member: 23862"><p><strong>Mistakes</strong></p><p></p><p>Everyone makes mistakes. But as a DM, everyone is watching you and your mistakes are generally more noticed (if small) to catastaphic (if big). But the thing is, everyone still makes them. the players will eventually do their own mistakes as well. For every DM error, like forgetting to attack or use a critters special ability I have heard a player gripe about forgeting his dodge bonus or some odd combat bonus from a spell or affect. In fact, I got sick of hearing about forgotten dodge bonuses from the dodge feat and just house ruled it to count against all attackers. </p><p></p><p>So, for small errors, don't sweat them. You are not the only one doing them. 3E is packed with so much rule info that it is realistic to forget things. Is it a good thing: no. But it will happen and odds are for every minor error you make against the PCs, their will also be a minor error you make that will binefit your PCs and they will make similar minor errors.</p><p></p><p>Big errors. Well, things like TPKs or story killers are more trublesome. There is no white-washing them. If you catch the error right away, then you could always do a "re-wind" back to the error if possible and continue. If it's to late, then the best thing to do is just admit the error, apologize, and move on. You can always offer some boon if it helps, but it's probably not neccessary. </p><p></p><p>Most people are just happy to have their grievences acknowledged honestly. It's like being at work: How often would a little recognition and honesty help you and make you feel better about your job? Same with a game (or any group or social interaction). DMs would worry less about their games of they got good feed back from the players ("Hey DM, nice adventure - I never so that comming, it was great!") and players will feel better if the DM is honest with them and acknowledges them ("Sorry about that Fiendish Troll, it looked good on paper" or "Great combat, that trick you pulled rocked")</p><p></p><p>Final thought: I use to worry about the adventures I ran. Mistakes made, were they good, how I could have done them better, if I only had more time, yadda, yadda. Then my wife looked at me one day and said "Stop worrying. They've been showing up for over a decade. You must be doing something right." And that is the real crux of the whole thing. If your players keep showing up or wanting you to DM, then you are doing things right.</p></blockquote><p></p>
[QUOTE="Nightcloak, post: 2032407, member: 23862"] [b]Mistakes[/b] Everyone makes mistakes. But as a DM, everyone is watching you and your mistakes are generally more noticed (if small) to catastaphic (if big). But the thing is, everyone still makes them. the players will eventually do their own mistakes as well. For every DM error, like forgetting to attack or use a critters special ability I have heard a player gripe about forgeting his dodge bonus or some odd combat bonus from a spell or affect. In fact, I got sick of hearing about forgotten dodge bonuses from the dodge feat and just house ruled it to count against all attackers. So, for small errors, don't sweat them. You are not the only one doing them. 3E is packed with so much rule info that it is realistic to forget things. Is it a good thing: no. But it will happen and odds are for every minor error you make against the PCs, their will also be a minor error you make that will binefit your PCs and they will make similar minor errors. Big errors. Well, things like TPKs or story killers are more trublesome. There is no white-washing them. If you catch the error right away, then you could always do a "re-wind" back to the error if possible and continue. If it's to late, then the best thing to do is just admit the error, apologize, and move on. You can always offer some boon if it helps, but it's probably not neccessary. Most people are just happy to have their grievences acknowledged honestly. It's like being at work: How often would a little recognition and honesty help you and make you feel better about your job? Same with a game (or any group or social interaction). DMs would worry less about their games of they got good feed back from the players ("Hey DM, nice adventure - I never so that comming, it was great!") and players will feel better if the DM is honest with them and acknowledges them ("Sorry about that Fiendish Troll, it looked good on paper" or "Great combat, that trick you pulled rocked") Final thought: I use to worry about the adventures I ran. Mistakes made, were they good, how I could have done them better, if I only had more time, yadda, yadda. Then my wife looked at me one day and said "Stop worrying. They've been showing up for over a decade. You must be doing something right." And that is the real crux of the whole thing. If your players keep showing up or wanting you to DM, then you are doing things right. [/QUOTE]
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