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<blockquote data-quote="Nightcloak" data-source="post: 2034058" data-attributes="member: 23862"><p>I'm gonna just dish out a bunch of thoughts here, so bear with me if I missed something. But what you're saying is hitting home and I want to help. I had an "event" that put me on DM vacation for a while and I don't like seeing this happen to others. </p><p></p><p></p><p></p><p></p><p>Small mistakes don't kill a game. If they did, I never would have made it out of 1E <img src="http://www.enworld.org/forum/images/smilies/laugh.png"  class="smilie" loading="lazy" alt=":lol:" title="Laughing    :lol:" data-shortname=":lol:" /> </p><p></p><p> </p><p></p><p>OK. Looks like we got a bigger issue here. The players are either </p><p></p><p>A) Not getting something they want out of their gaming experience or </p><p>B) Their priorities have changed. </p><p></p><p>Either way, they are not on the same page as you. If you are not having hun, then I'm sure there are others not having fun also.</p><p></p><p> </p><p></p><p>Getting away is good <em>if</em> you do it <em>for you</em>, like a DM vacation of sorts. But doing it because of the game problems will not help you in the long run if the same players return to the table later with the same problems. </p><p></p><p> </p><p></p><p>Something has changed. We need to identify what that is. But if I read your post properly, only some of the players are behaving different, while the rest are acting as business as usual. My thoughts are predicated on this, so please correct me if I'm wrong.</p><p></p><p> </p><p></p><p>No. If your "mistakes" were the real issue, then <em>all the players </em> would be out of line. The rule of the "mob mentality" basicaly shows that even the weakest voice will follow the pact when he thinks he's in the majority with people he agrees with. Harsh, but true. </p><p></p><p>Now, your group only has several people acting out, so the issue is not something you have done but more something to do with each player's relation to the game itself.</p><p></p><p> </p><p></p><p>Something is up. I recomend a "players survey". There are a bunch here in ENWorld or if you would like, I can email you mine. A player survey would accomplish the following:</p><p></p><p>1. Allow confidential, or "off the record" information to pass to you only. You can even make each anonymous so as to get critical feed back on yourself if you like.</p><p>2. Find out what each player thinks of the game, and what they like and don''t like.</p><p>3. Gauge changes of style of play within the group. Maybe some of the players just don't want a serious game anymore and need to get out to blow off steem do to RL. (I had that particular issue with my regualar group)</p><p>4. Find out what others think of the current state of affairs.</p><p>5. You may learn something new about your players desires to enhance the game in the future.</p><p></p><p>I can go on, but I think you got the point. In a nut shell, you need to find out what is going on. You are not out of the woods though, you may hear some things you would rather not, or find out you have changed too, or even the players have indeed changed enough to warrant a split. But it is worth it, for you and your game to get to the truth. I recommend all DMs do this at one point if not periodicaly just to find out how their players are doing. </p><p></p><p>If you can find out what is up, then you can fix it and get back to the game you love! In the end, that is the point of playing.</p><p></p><p>I really do hope this helps. Good Luck!</p></blockquote><p></p>
[QUOTE="Nightcloak, post: 2034058, member: 23862"] I'm gonna just dish out a bunch of thoughts here, so bear with me if I missed something. But what you're saying is hitting home and I want to help. I had an "event" that put me on DM vacation for a while and I don't like seeing this happen to others. Small mistakes don't kill a game. If they did, I never would have made it out of 1E :lol: OK. Looks like we got a bigger issue here. The players are either A) Not getting something they want out of their gaming experience or B) Their priorities have changed. Either way, they are not on the same page as you. If you are not having hun, then I'm sure there are others not having fun also. Getting away is good [I]if[/I] you do it [I]for you[/I], like a DM vacation of sorts. But doing it because of the game problems will not help you in the long run if the same players return to the table later with the same problems. Something has changed. We need to identify what that is. But if I read your post properly, only some of the players are behaving different, while the rest are acting as business as usual. My thoughts are predicated on this, so please correct me if I'm wrong. No. If your "mistakes" were the real issue, then [I]all the players [/I] would be out of line. The rule of the "mob mentality" basicaly shows that even the weakest voice will follow the pact when he thinks he's in the majority with people he agrees with. Harsh, but true. Now, your group only has several people acting out, so the issue is not something you have done but more something to do with each player's relation to the game itself. Something is up. I recomend a "players survey". There are a bunch here in ENWorld or if you would like, I can email you mine. A player survey would accomplish the following: 1. Allow confidential, or "off the record" information to pass to you only. You can even make each anonymous so as to get critical feed back on yourself if you like. 2. Find out what each player thinks of the game, and what they like and don''t like. 3. Gauge changes of style of play within the group. Maybe some of the players just don't want a serious game anymore and need to get out to blow off steem do to RL. (I had that particular issue with my regualar group) 4. Find out what others think of the current state of affairs. 5. You may learn something new about your players desires to enhance the game in the future. I can go on, but I think you got the point. In a nut shell, you need to find out what is going on. You are not out of the woods though, you may hear some things you would rather not, or find out you have changed too, or even the players have indeed changed enough to warrant a split. But it is worth it, for you and your game to get to the truth. I recommend all DMs do this at one point if not periodicaly just to find out how their players are doing. If you can find out what is up, then you can fix it and get back to the game you love! In the end, that is the point of playing. I really do hope this helps. Good Luck! [/QUOTE]
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