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The Dungeon Masters' Foundation Mk.II
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<blockquote data-quote="BSF" data-source="post: 2082455" data-attributes="member: 13098"><p>I am having my players look at stuff from BoED. I have one player that is seriously considering Vow Of Poverty. But I think he has decided to pass on it. Personally I like Nimbus of Light, but it is a bit underpowered for most circumstances. The Diplomacy bonuses aren't bad if you are really trying to tweak that out though. Still, most of my players have shied away from BoED. They keep mumbling something about it being too hard to maintain Exalted status. We will see though, it would be fun to watch all that RP out.</p><p></p><p>On the vow of Poverty thing though, your PC had dang well better be arguing for his fair share of the treasure. He worked hard for that stuff to be able to give it to those that need it. Check the second paragraph of <strong>Other Ramifications of Poverty</strong> on page 30 of the BoED. </p><p></p><p></p><p></p><p>Wow, I really run a different game than you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I have 3-4 shelves of D20 products. I also have 693 Mb of PDFs that I refer to. Admittedly, some of those are maps and tiles. But I wholeheartedly encourage my players to work with PDFs. So long as they fit the character concpet and fit within the campaign, I am good with it. I run a large group and I use a lot of 3rd party material. Many of the PDfs I refer to the most are written by some of the industries leading professionals. Monte Cook, Sean K Reynolds, Phillip Reed and others. They do good stuff. Then there are PDFs by "lesser knowns" such as Spencer Cooley (The Sigil), James Garr, Gareth-Michael Skarka (GM Skarka) and Corey Reid (Barsoomcore). EN Publishing has some very good stuff, I think I only have 18 PDFs from EN Publishing. It isn't all stuff for everyone, but the PDF market has some great bits out there. </p><p></p><p> </p><p></p><p>OK, I agree with you here. Some of the stuff in UA is less than stellar. That being said, I have adopted a couple of things for my campaign from there. </p><p></p><p></p><p></p><p>Again, big differences in what we like. I have looked at Mongoose stuff, and some of it is pretty decent. But I have seen a lot of Mongoose stuff I have passed on completely. But the stuff I have seen for Paranoia is good!</p><p></p><p></p><p></p><p>Heh, this I can relate to. Last campaign I created a couple of templates that I might apply to PCs. One is the <em>Hero of [Deity]</em> template. The other is <em>Champion of [Realm]</em>. Heros always get picked on when there is a choice. Especially by opposing Heros! Champions are pretty much the same, but they are more in danger from enemis of their realm. By the time that campaign ended, two PCs were Heroes of their respective gods and one of the Heroes was also a Champion. It was fun stuff all around. Just for the record, whenever I don't have a compelling reason why any given opponent will choose one PC over the other, I make the players play Rock, Paper, Scissors to determine who gets attacked. And yes, I have had Players intentionally throw the game to have their PC save another. </p><p></p><p>It is fascinating how many variations of the same game we all play. Some of us like certain material more than others. Some of us have stylistic differences. But in the end it is all a bunch of people having fun playing a game. That's cool.</p></blockquote><p></p>
[QUOTE="BSF, post: 2082455, member: 13098"] I am having my players look at stuff from BoED. I have one player that is seriously considering Vow Of Poverty. But I think he has decided to pass on it. Personally I like Nimbus of Light, but it is a bit underpowered for most circumstances. The Diplomacy bonuses aren't bad if you are really trying to tweak that out though. Still, most of my players have shied away from BoED. They keep mumbling something about it being too hard to maintain Exalted status. We will see though, it would be fun to watch all that RP out. On the vow of Poverty thing though, your PC had dang well better be arguing for his fair share of the treasure. He worked hard for that stuff to be able to give it to those that need it. Check the second paragraph of [b]Other Ramifications of Poverty[/b] on page 30 of the BoED. Wow, I really run a different game than you. :) I have 3-4 shelves of D20 products. I also have 693 Mb of PDFs that I refer to. Admittedly, some of those are maps and tiles. But I wholeheartedly encourage my players to work with PDFs. So long as they fit the character concpet and fit within the campaign, I am good with it. I run a large group and I use a lot of 3rd party material. Many of the PDfs I refer to the most are written by some of the industries leading professionals. Monte Cook, Sean K Reynolds, Phillip Reed and others. They do good stuff. Then there are PDFs by "lesser knowns" such as Spencer Cooley (The Sigil), James Garr, Gareth-Michael Skarka (GM Skarka) and Corey Reid (Barsoomcore). EN Publishing has some very good stuff, I think I only have 18 PDFs from EN Publishing. It isn't all stuff for everyone, but the PDF market has some great bits out there. OK, I agree with you here. Some of the stuff in UA is less than stellar. That being said, I have adopted a couple of things for my campaign from there. Again, big differences in what we like. I have looked at Mongoose stuff, and some of it is pretty decent. But I have seen a lot of Mongoose stuff I have passed on completely. But the stuff I have seen for Paranoia is good! Heh, this I can relate to. Last campaign I created a couple of templates that I might apply to PCs. One is the [i]Hero of [Deity][/i] template. The other is [i]Champion of [Realm][/i]. Heros always get picked on when there is a choice. Especially by opposing Heros! Champions are pretty much the same, but they are more in danger from enemis of their realm. By the time that campaign ended, two PCs were Heroes of their respective gods and one of the Heroes was also a Champion. It was fun stuff all around. Just for the record, whenever I don't have a compelling reason why any given opponent will choose one PC over the other, I make the players play Rock, Paper, Scissors to determine who gets attacked. And yes, I have had Players intentionally throw the game to have their PC save another. It is fascinating how many variations of the same game we all play. Some of us like certain material more than others. Some of us have stylistic differences. But in the end it is all a bunch of people having fun playing a game. That's cool. [/QUOTE]
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