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The Dungeons and Dragons II: Wraith of the Dragon God spoiler filled thread.
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2640275" data-attributes="member: 12332"><p>After watching the movie, here's my biggest complaint:</p><p></p><p>Is this Courtney Solomon's crappy homebrew city?</p><p></p><p>Originally it was entirely his crappy homebrew, but they obviously shifted Ishmir to Greyhawk. Maybe Ishmir is in greyhawk already, and -I- just didn't know that, but I can't recall it.</p><p></p><p>At any rate, in Ishmir, obviously D&D magic doesn't function like D&D magic. So we've still got a fundamental disconnect going on between "what happens in D&D" and "what happens in Courtneyland". </p><p></p><p>"Divine" magic is this rare and mysterious thing ... but we've got a cleric. Who doesn't seem to do any Divine healing, and conveniently gets toasted after casting ... wall of fire? (Obad-Hai, Fire domain). Which was established before that as an arcane spell. So when the party gets beat to heck we teleport them all to a temple, but follow one character out and ... oh, look, no divine healing on-screen again. Did everybody get stitches or did they get a round of Cure Serious Wounds?</p><p></p><p>The only time we see curative magic on screen is on the badguy's side, by some dude in a black robe.</p><p></p><p>It was just a jarring series of "very much not D&D", that they seemed to go out of their way to avoid divine magic. That was one of the reasons the 1st movie sucked so bad, beyond essential points of film-making, was that it wasn't even a "D&D Movie". Nothing worked like the game ... no identifiable monsters, no clerics, weird elves, unintelligent dragons, beholders as minor watch-creatures who HEAR, etc.</p><p></p><p>This time was better, but I'd very much like to see "Ishmir" left behind for any future films and everything just work in good ole stock Greyhawk. Maybe a cleric of Pelor. A few cure spells. Just one ... somebody gets stabbed, Bob of Pelor says: "Oh my, this looks serious ..." concentrates and the wound heals and we can all say: "That's why you don't let the cleric get eaten by a dragon in the first combat of the adventure." As opposed to setting up the cleric as Conan With A Maul.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2640275, member: 12332"] After watching the movie, here's my biggest complaint: Is this Courtney Solomon's crappy homebrew city? Originally it was entirely his crappy homebrew, but they obviously shifted Ishmir to Greyhawk. Maybe Ishmir is in greyhawk already, and -I- just didn't know that, but I can't recall it. At any rate, in Ishmir, obviously D&D magic doesn't function like D&D magic. So we've still got a fundamental disconnect going on between "what happens in D&D" and "what happens in Courtneyland". "Divine" magic is this rare and mysterious thing ... but we've got a cleric. Who doesn't seem to do any Divine healing, and conveniently gets toasted after casting ... wall of fire? (Obad-Hai, Fire domain). Which was established before that as an arcane spell. So when the party gets beat to heck we teleport them all to a temple, but follow one character out and ... oh, look, no divine healing on-screen again. Did everybody get stitches or did they get a round of Cure Serious Wounds? The only time we see curative magic on screen is on the badguy's side, by some dude in a black robe. It was just a jarring series of "very much not D&D", that they seemed to go out of their way to avoid divine magic. That was one of the reasons the 1st movie sucked so bad, beyond essential points of film-making, was that it wasn't even a "D&D Movie". Nothing worked like the game ... no identifiable monsters, no clerics, weird elves, unintelligent dragons, beholders as minor watch-creatures who HEAR, etc. This time was better, but I'd very much like to see "Ishmir" left behind for any future films and everything just work in good ole stock Greyhawk. Maybe a cleric of Pelor. A few cure spells. Just one ... somebody gets stabbed, Bob of Pelor says: "Oh my, this looks serious ..." concentrates and the wound heals and we can all say: "That's why you don't let the cleric get eaten by a dragon in the first combat of the adventure." As opposed to setting up the cleric as Conan With A Maul. --fje [/QUOTE]
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