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The Duskblade?
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<blockquote data-quote="NotAYakk" data-source="post: 7889904" data-attributes="member: 72555"><p>Quick Duskblade:</p><p></p><p>1. Start with Paladin. Your casting stat is intelligence.</p><p>2. You lose Lay on Hands. You gain 1 level 1 spell slot, 2 Wizard cantrips at level 1, and 3 wizard spells known (2 of which must be abjuration or evocation). At level 6 and 14 you learn a new Wizard cantrip. You can use swords as arcane focuses.</p><p>3. You gain 1 wizard spell known at each class level past 1st. They must be evocation or abjuration.</p><p>4. Divine Smite becomes Dusk Smite; it deals necrotic damage.</p><p>5. At level 3, you start gaining EK non-spellcasting features on the EK schedule.</p><p>6. Divine Health is swapped for Magic Resistance (advantage on saves against spells)</p><p>7. "The spells you learn at 8th, 14th, and 20th level can come from any school of magic." is replaced with "The spells you learn at 6th, 10th, 14th and 18th level can come from any spell list." Magical Secrets Ho!</p><p>8. You lose Aura of Protection, Aura of Courage, Cleansing Touch, and Aura Improvements features (they are replaced with aforsaid Magical Secrets).</p><p>9. At 11, you gain Improved Dusk Smite; +1d8 necrotic damage on all attacks.</p><p></p><p>I think that is fun, flavorful and playable.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7889904, member: 72555"] Quick Duskblade: 1. Start with Paladin. Your casting stat is intelligence. 2. You lose Lay on Hands. You gain 1 level 1 spell slot, 2 Wizard cantrips at level 1, and 3 wizard spells known (2 of which must be abjuration or evocation). At level 6 and 14 you learn a new Wizard cantrip. You can use swords as arcane focuses. 3. You gain 1 wizard spell known at each class level past 1st. They must be evocation or abjuration. 4. Divine Smite becomes Dusk Smite; it deals necrotic damage. 5. At level 3, you start gaining EK non-spellcasting features on the EK schedule. 6. Divine Health is swapped for Magic Resistance (advantage on saves against spells) 7. "The spells you learn at 8th, 14th, and 20th level can come from any school of magic." is replaced with "The spells you learn at 6th, 10th, 14th and 18th level can come from any spell list." Magical Secrets Ho! 8. You lose Aura of Protection, Aura of Courage, Cleansing Touch, and Aura Improvements features (they are replaced with aforsaid Magical Secrets). 9. At 11, you gain Improved Dusk Smite; +1d8 necrotic damage on all attacks. I think that is fun, flavorful and playable. [/QUOTE]
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