Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The Ecology of the Phasm (unpublished 3.5 "Ecology" article)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Richards" data-source="post: 8235229" data-attributes="member: 508"><p>Shandrilla awoke to the sounds of birds.</p><p></p><p>At first, she kept her eyes closed, just listening – if this was just a dream, she didn't want to do anything that might cause it to end. But then she heard the staccato noise of gnomish snoring and dared to take a quick peek. Javorik was sitting on a wooden chair beside her bed, his head resting on his right hand, with an elbow propped on the armrest. He didn't look the least bit comfortable.</p><p></p><p>Shandrilla sat up, surprised to see she was wearing a simple cotton shift and not the tattered leather armor she last recalled wearing. Furthermore, looking down at her smooth arms, she saw no signs of the scars inflicted by the little demon-torturers in that horrible pit. She tentatively put a hand to her back, confirming the gash scored across it by the jagged chuul pincher-claw had likewise been healed up. Then, looking around at her surroundings, she recognized the healing temple she and Javorik favored after their various excursions – the clerics here had healed up Javorik and Federico both from the acid scars that weirdo pudding-thing had inflicted on them some months back. There was a window above her bed, through which the birdsong could be heard.</p><p></p><p>Javorik snored himself awake, sat up, and saw Shandrilla looking over at him. “You're awake!” he noted. “How are you feeling?”</p><p></p><p>“Better – much, much better,” the young woman replied. “You guys...you came for me.” A tear welled up at the corner of her eye and threatened to spill down her cheek.</p><p></p><p>“Aw, don't start crying, Shanny, or you'll set me off too,” admonished the little gnome, rubbing his own eyes. “Anyway, 'course we did. Do you remember anything after the pit? You were kind of out of it there for awhile.”</p><p></p><p>“Nothing,” she admitted. “Not until waking up just now.”</p><p></p><p>“Well, you missed a bit of excitement, that's all. We met up with those 'snirf goblins' of yours – nice fellows, really, although I'm pretty sure one of them was really some sort of doppelganger or something.<strong>[17]</strong> They helped us get home.”</p><p></p><p>“I'm surprised you needed the help,” teased Shandrilla. “After all, aren't you Javorik the Bold, Illusionist Extraordinaire, Wielder of the <em>Wand of</em>--”</p><p></p><p>“Not so much anymore,” Javorik interrupted, shrugging.</p><p></p><p>He'd miss his <em>wand of lightning</em>, but all in all, it had been a worthwhile trade – it was good to be home.</p><p></p><p></p><p><strong>NOTES</strong></p><p><strong></strong></p><p><strong>17.</strong> With their shared shapeshifting capabilities, phasms get on rather well with doppelgangers. Phasms are also often hesitant to show their true forms to members of other races, preferring to remain mysterious and not give any clues about their true natures. For that reason, even those races who deal with phasms on a regular basis know very little about them.</p><p></p><p>Another reason phasms aren't well known is they first appeared in the 3rd Edition <em>Monster Manual</em> and do not seem to have been officially updated to 4th or 5th Edition, so they haven't seen a whole lot of game play. There's a case to be made that the phasm is just an update to the protein polymorph, a monster first appearing in the AD&D 1st Edition <em>Fiend Folio</em> with similar powers, although protein polymorphs were colony creatures of only average human intelligence, had no telepathic abilities, and could not speak or even master the art of making facial expressions. If the two creatures are in fact related, the phasm represents a much more highly advanced form of the protein polymorph.</p></blockquote><p></p>
[QUOTE="Richards, post: 8235229, member: 508"] Shandrilla awoke to the sounds of birds. At first, she kept her eyes closed, just listening – if this was just a dream, she didn't want to do anything that might cause it to end. But then she heard the staccato noise of gnomish snoring and dared to take a quick peek. Javorik was sitting on a wooden chair beside her bed, his head resting on his right hand, with an elbow propped on the armrest. He didn't look the least bit comfortable. Shandrilla sat up, surprised to see she was wearing a simple cotton shift and not the tattered leather armor she last recalled wearing. Furthermore, looking down at her smooth arms, she saw no signs of the scars inflicted by the little demon-torturers in that horrible pit. She tentatively put a hand to her back, confirming the gash scored across it by the jagged chuul pincher-claw had likewise been healed up. Then, looking around at her surroundings, she recognized the healing temple she and Javorik favored after their various excursions – the clerics here had healed up Javorik and Federico both from the acid scars that weirdo pudding-thing had inflicted on them some months back. There was a window above her bed, through which the birdsong could be heard. Javorik snored himself awake, sat up, and saw Shandrilla looking over at him. “You're awake!” he noted. “How are you feeling?” “Better – much, much better,” the young woman replied. “You guys...you came for me.” A tear welled up at the corner of her eye and threatened to spill down her cheek. “Aw, don't start crying, Shanny, or you'll set me off too,” admonished the little gnome, rubbing his own eyes. “Anyway, 'course we did. Do you remember anything after the pit? You were kind of out of it there for awhile.” “Nothing,” she admitted. “Not until waking up just now.” “Well, you missed a bit of excitement, that's all. We met up with those 'snirf goblins' of yours – nice fellows, really, although I'm pretty sure one of them was really some sort of doppelganger or something.[b][17][/b] They helped us get home.” “I'm surprised you needed the help,” teased Shandrilla. “After all, aren't you Javorik the Bold, Illusionist Extraordinaire, Wielder of the [i]Wand of[/i]--” “Not so much anymore,” Javorik interrupted, shrugging. He'd miss his [i]wand of lightning[/i], but all in all, it had been a worthwhile trade – it was good to be home. [b]NOTES 17.[/b] With their shared shapeshifting capabilities, phasms get on rather well with doppelgangers. Phasms are also often hesitant to show their true forms to members of other races, preferring to remain mysterious and not give any clues about their true natures. For that reason, even those races who deal with phasms on a regular basis know very little about them. Another reason phasms aren't well known is they first appeared in the 3rd Edition [i]Monster Manual[/i] and do not seem to have been officially updated to 4th or 5th Edition, so they haven't seen a whole lot of game play. There's a case to be made that the phasm is just an update to the protein polymorph, a monster first appearing in the AD&D 1st Edition [i]Fiend Folio[/i] with similar powers, although protein polymorphs were colony creatures of only average human intelligence, had no telepathic abilities, and could not speak or even master the art of making facial expressions. If the two creatures are in fact related, the phasm represents a much more highly advanced form of the protein polymorph. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Ecology of the Phasm (unpublished 3.5 "Ecology" article)
Top