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"The Elder Scrolls V: Skyrim" or "Kingdoms of Amalur: Reckoning"?
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<blockquote data-quote="Zelda Themelin" data-source="post: 5820747" data-attributes="member: 167"><p>I have tried to start Skyrim couple of time but I hate combat system. Well, I could get over it, running around world is kinda fun but get's old very soon. Warrior/Rogues are easiest to play. Magic got short stick. Worst for me is conversations with utterly boring npc:s. I got bored after one. Yawn. Main plot is boring. Quests generally are boring. </p><p></p><p>For some reason I haven't gotten playing Witcher 2 for some reason. I don't like too much running around in first village. And I kept getting terrible graphics bugs. That also infected saves. I might got back to it again, I hope bug doesn't strike anymore.</p><p></p><p>I liked dragon age 1 but it had couple of really annoying bugs that stopped one quest chain (you get npc as random encounter, mistakingly talk with him, he attacks you kill him, should have taken quest first and choose which of two random encounter appearing npc:s to kill).</p><p></p><p>Dragon age 2, well that was dissapointment. I liked idea how story and timing progressed. But I didn't like that story didn't take into account that I was mage and blood mage to boot. There should have been at least some stuff about how I hide those facts from templars. All dungeon maps had same cartography, also city maps. And I didn't like map's generally too confusing too much running. Doing certain quest lines was really pain in the ass. Side scrolling for everything, selling loot, all the other console friendly elements, the suckiness. I hated the talent tree, origins had better one. </p><p></p><p>Itemization was really just your main char yet you got drops for all character classes which only could be weared by... you.</p><p></p><p>I really played game for plot and some occasional fun quests, but everything about gameplay was somehow bit off, teleporting enemies, yet game had traps etc. Never used them, tried. </p><p></p><p>And first "boss" was horrible with npc "disobidiance" wanted to run hit boss in melee, when it was doing area damage and was immune itself. No wow bosses for single players pz.</p><p></p><p>Second boss was retarded. Running around those two pillars. 45 min per fight and lot of talking before and after and coudn't save. It was meta-trap, most of end-game decicions are done here, and if you want to change the ending, fight the boring time-wasting fight again.</p><p></p><p>Last boss was luckily more sensible.</p><p></p><p>I don't need wow or final fantasy boss grinds for these kinda games. They are qualities I woud rather see every game get rid of. </p><p></p><p>I think despite my mixed feelings for Skyrim, it is probably better game than Amalur. It feels little like single play wow and I have active wow account (though don't currently play too boring). I've heard quests are boring grinds. If the story is any good, maybe, big maybe. No, I try Skyrim again.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5820747, member: 167"] I have tried to start Skyrim couple of time but I hate combat system. Well, I could get over it, running around world is kinda fun but get's old very soon. Warrior/Rogues are easiest to play. Magic got short stick. Worst for me is conversations with utterly boring npc:s. I got bored after one. Yawn. Main plot is boring. Quests generally are boring. For some reason I haven't gotten playing Witcher 2 for some reason. I don't like too much running around in first village. And I kept getting terrible graphics bugs. That also infected saves. I might got back to it again, I hope bug doesn't strike anymore. I liked dragon age 1 but it had couple of really annoying bugs that stopped one quest chain (you get npc as random encounter, mistakingly talk with him, he attacks you kill him, should have taken quest first and choose which of two random encounter appearing npc:s to kill). Dragon age 2, well that was dissapointment. I liked idea how story and timing progressed. But I didn't like that story didn't take into account that I was mage and blood mage to boot. There should have been at least some stuff about how I hide those facts from templars. All dungeon maps had same cartography, also city maps. And I didn't like map's generally too confusing too much running. Doing certain quest lines was really pain in the ass. Side scrolling for everything, selling loot, all the other console friendly elements, the suckiness. I hated the talent tree, origins had better one. Itemization was really just your main char yet you got drops for all character classes which only could be weared by... you. I really played game for plot and some occasional fun quests, but everything about gameplay was somehow bit off, teleporting enemies, yet game had traps etc. Never used them, tried. And first "boss" was horrible with npc "disobidiance" wanted to run hit boss in melee, when it was doing area damage and was immune itself. No wow bosses for single players pz. Second boss was retarded. Running around those two pillars. 45 min per fight and lot of talking before and after and coudn't save. It was meta-trap, most of end-game decicions are done here, and if you want to change the ending, fight the boring time-wasting fight again. Last boss was luckily more sensible. I don't need wow or final fantasy boss grinds for these kinda games. They are qualities I woud rather see every game get rid of. I think despite my mixed feelings for Skyrim, it is probably better game than Amalur. It feels little like single play wow and I have active wow account (though don't currently play too boring). I've heard quests are boring grinds. If the story is any good, maybe, big maybe. No, I try Skyrim again. [/QUOTE]
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"The Elder Scrolls V: Skyrim" or "Kingdoms of Amalur: Reckoning"?
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