Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The Elegance of d20 and D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bento" data-source="post: 2933894" data-attributes="member: 36597"><p>As any person who's played a 3.0 or 3.5 game and dealt with Attack of Opportunity rules, they throw any part of D20 system's elegance out the window. Anytime anything remotely looking like an AoO happens in my game, the yellow flags hit the field and we all scramble for the PHB. Same can be said for grappling. Any semblance of fun is killed as rules chapter and verse are read aloud.</p><p></p><p>As I said earlier, I think many of the aspects of True 20 clear up some of this "fun-killer" because it hews closer to the original intent of D20. While grappling remains, AoO is gone, and damage actually impacts your ability to fight, rather than simply ticking off hit points until you reach 0 and panic. Feats are written in simple paragraph of two or three sentances and skills are combined, like move silent and hide into stealth.</p><p></p><p>Too bad the wealth system blows like it does in D20 Modern.</p></blockquote><p></p>
[QUOTE="bento, post: 2933894, member: 36597"] As any person who's played a 3.0 or 3.5 game and dealt with Attack of Opportunity rules, they throw any part of D20 system's elegance out the window. Anytime anything remotely looking like an AoO happens in my game, the yellow flags hit the field and we all scramble for the PHB. Same can be said for grappling. Any semblance of fun is killed as rules chapter and verse are read aloud. As I said earlier, I think many of the aspects of True 20 clear up some of this "fun-killer" because it hews closer to the original intent of D20. While grappling remains, AoO is gone, and damage actually impacts your ability to fight, rather than simply ticking off hit points until you reach 0 and panic. Feats are written in simple paragraph of two or three sentances and skills are combined, like move silent and hide into stealth. Too bad the wealth system blows like it does in D20 Modern. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Elegance of d20 and D&D
Top