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The Elemental Six [13th level characters]
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<blockquote data-quote="Mathew_Freeman" data-source="post: 452902" data-attributes="member: 1846"><p><strong>Meriste Firescion</strong> (human male Cleric of the Sacred Flame 5/Flame Steward 8)</p><p>Str 22(+6) Dex 12(+1) Con 15(+2) Int 11(+0) Wis 16(+3) Cha 13(+1); Height 6', Weight 160lbs, Age 25, Hair Red, Eyes Blue; AL NG; Fort +15 Ref +7 Will +16, BAB +11/+6/+1, Init +5; Skills: Heal +11 Knowledge (religion) +16 Knowledge (arcana) +8 Concentration +18; Feats: Power Attack, Combat Casting, Wpn focus (morningstar), Improved Initiative, Cleave, Spell Penetration; hp 100; AC 26 (touch 11, flat 25), Move 20ft</p><p></p><p>Cleric: Domains Fire, Protection, Spells 5/4+1/3+1/2+1, turn undead</p><p></p><p>Flame Steward: Might of the Sacred Flame IV (+4 inherent bonus to Str, +12hp), Sacred firefan 1/day (<em>burning hands</em>, half of damage is divine, choose who is not affected), Flames of Healing (+1/die to all heal spells), Sacred Flame Strike 1/day, Purging Flames (<em>heal, restoration, atonement or remove curse</em> 1/day), spells 0/4/4/3/2</p><p></p><p>+3 flaming morningstar (<em>Flamehammer</em>) atk +22/+17/+12melee, 1d8+1d6fire+10dmg, 20/x2</p><p>+4 Full Plate</p><p>+1 fire resistant large steel shield (<em>Heatguard</em>)</p><p>Wand of Cure Critical Wounds</p><p>Cloak of Resistance +3</p><p>Gauntlets of Ogre Power</p><p>Necklace of Fireballs Type VI</p><p>Brooch of Shielding</p><p>Potion of Fly</p><p></p><p>Spells: <em>Detect Magic, Detect Poison, Create Food and Water, Read Magic, Light, Burning Hands, 2 x Divine Favour, Shield of Faith, Bless, Shield Other, Hold Person, 2 x Consecrate, Dispel Magic, Negative Energy Protection, Searing Light, 4 x Cure Light Wounds, 2 x Consecrate, 2 x Cure Moderate Wounds, 3 x Cure Serious Wounds, Searing Light, Cure Critical Wounds</em></p><p></p><p>Meriste is based around the Element of Fire.</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 452902, member: 1846"] [b]Meriste Firescion[/b] (human male Cleric of the Sacred Flame 5/Flame Steward 8) Str 22(+6) Dex 12(+1) Con 15(+2) Int 11(+0) Wis 16(+3) Cha 13(+1); Height 6', Weight 160lbs, Age 25, Hair Red, Eyes Blue; AL NG; Fort +15 Ref +7 Will +16, BAB +11/+6/+1, Init +5; Skills: Heal +11 Knowledge (religion) +16 Knowledge (arcana) +8 Concentration +18; Feats: Power Attack, Combat Casting, Wpn focus (morningstar), Improved Initiative, Cleave, Spell Penetration; hp 100; AC 26 (touch 11, flat 25), Move 20ft Cleric: Domains Fire, Protection, Spells 5/4+1/3+1/2+1, turn undead Flame Steward: Might of the Sacred Flame IV (+4 inherent bonus to Str, +12hp), Sacred firefan 1/day ([i]burning hands[/i], half of damage is divine, choose who is not affected), Flames of Healing (+1/die to all heal spells), Sacred Flame Strike 1/day, Purging Flames ([i]heal, restoration, atonement or remove curse[/i] 1/day), spells 0/4/4/3/2 +3 flaming morningstar ([i]Flamehammer[/i]) atk +22/+17/+12melee, 1d8+1d6fire+10dmg, 20/x2 +4 Full Plate +1 fire resistant large steel shield ([i]Heatguard[/i]) Wand of Cure Critical Wounds Cloak of Resistance +3 Gauntlets of Ogre Power Necklace of Fireballs Type VI Brooch of Shielding Potion of Fly Spells: [i]Detect Magic, Detect Poison, Create Food and Water, Read Magic, Light, Burning Hands, 2 x Divine Favour, Shield of Faith, Bless, Shield Other, Hold Person, 2 x Consecrate, Dispel Magic, Negative Energy Protection, Searing Light, 4 x Cure Light Wounds, 2 x Consecrate, 2 x Cure Moderate Wounds, 3 x Cure Serious Wounds, Searing Light, Cure Critical Wounds[/i] Meriste is based around the Element of Fire. [/QUOTE]
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