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The emancipation of feats and death of PrC's?(long)
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<blockquote data-quote="Celtavian" data-source="post: 2820121" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>I completely disagree with you. I am really tired of the use of feats. A character receives 7 feats with some bonuses for class and possibly race, yet their are hundreds of feats to choose from. Feats are far too limiting, and given many people's desire to model characters off storybook characters they have read feats should be more plentiful as should skill points.</p><p></p><p>I think feats should move to a level based system. You take a feat and it improves as you level. For example, if you choose the Power Attack feat, you will gain other abilities as you level showing a specialized fighting style that you are working on. If you take the Empower Spell Feat, it will become more powerful as you level granting other options to use with it like Maximize Spell or Widen Spell. If you take the Spell Focus Feat, it eventually becomes Greater Spell Focus as you level.</p><p></p><p>I'm hoping they start tightenig up the feat system in the future with level based feats. This will allow characters with limited feat selection to have more options for their character. The Cleric in my campaigns is one of the least played classes because of their limited feat selection. If there weren't interesting Prcs for clerics, it would be like pulling teeth to get someone to play one. The feat system definitley needs to be reworked to tie together feat chains allowing players to select a few feat paths that eventually allow them to become as they wish rather than having to painstakingly choose feats with a limited number of choices.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 2820121, member: 5834"] [b]re[/b] I completely disagree with you. I am really tired of the use of feats. A character receives 7 feats with some bonuses for class and possibly race, yet their are hundreds of feats to choose from. Feats are far too limiting, and given many people's desire to model characters off storybook characters they have read feats should be more plentiful as should skill points. I think feats should move to a level based system. You take a feat and it improves as you level. For example, if you choose the Power Attack feat, you will gain other abilities as you level showing a specialized fighting style that you are working on. If you take the Empower Spell Feat, it will become more powerful as you level granting other options to use with it like Maximize Spell or Widen Spell. If you take the Spell Focus Feat, it eventually becomes Greater Spell Focus as you level. I'm hoping they start tightenig up the feat system in the future with level based feats. This will allow characters with limited feat selection to have more options for their character. The Cleric in my campaigns is one of the least played classes because of their limited feat selection. If there weren't interesting Prcs for clerics, it would be like pulling teeth to get someone to play one. The feat system definitley needs to be reworked to tie together feat chains allowing players to select a few feat paths that eventually allow them to become as they wish rather than having to painstakingly choose feats with a limited number of choices. [/QUOTE]
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The emancipation of feats and death of PrC's?(long)
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